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Re: The issue with detailed forts

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lollipopdawson is online. lollipopdawson
Joined: 08 Feb 2011
Total Posts: 6645
12 Aug 2015 08:16 AM
Its not the detail most of the time, it is usually a virus script hiding in the workspace that you dont notice and it spreads to all the other models.

Thats why it lags alot

//:CLAN Leader - C&G'er - GG no RE:\\ 1 Day Ban on Lollipopdawson
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HeIbrecht is not online. HeIbrecht
Joined: 07 Jul 2009
Total Posts: 10013
12 Aug 2015 08:17 AM
except how unless you use a free model there will be no virus.
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lollipopdawson is online. lollipopdawson
Joined: 08 Feb 2011
Total Posts: 6645
12 Aug 2015 08:18 AM
Sometimes builders may use a small fm script or sometimes even use a different sky which might have a hidden virus.

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Definitude is not online. Definitude
Joined: 27 Oct 2013
Total Posts: 13850
12 Aug 2015 08:19 AM
sure they do



Spread it like Peanut Butter Jelly. Do it like I owe you some moneh. Spread it like.....
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contraptionist is not online. contraptionist
Joined: 11 Oct 2010
Total Posts: 16445
12 Aug 2015 08:19 AM
most good builders dont use fm's, and if they do, they usually check for viruses.
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HeIbrecht is not online. HeIbrecht
Joined: 07 Jul 2009
Total Posts: 10013
12 Aug 2015 08:20 AM
or that a lot of parts in a relatively small space causes extreme lag, as does a lot of unions.

i doubt any good builder actually uses a fm, and if they do its usually in studio so it cant spread at all.
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lollipopdawson is online. lollipopdawson
Joined: 08 Feb 2011
Total Posts: 6645
12 Aug 2015 08:24 AM
How many bricks do normal forts have?

Mines is about 2/5ths the way done and it has 1.7k

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DieSoft is not online. DieSoft
Joined: 03 Aug 2009
Total Posts: 17635
12 Aug 2015 08:25 AM
A fort shouldn't surpass 7000 primitives, 10000 is a bit of a stretch but it can work too. Anywhere beyond that is overkill.

:|
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lollipopdawson is online. lollipopdawson
Joined: 08 Feb 2011
Total Posts: 6645
12 Aug 2015 08:26 AM
Diesoft help me build :O

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HeIbrecht is not online. HeIbrecht
Joined: 07 Jul 2009
Total Posts: 10013
12 Aug 2015 08:26 AM
i mean it can be around 10k or more if the base is big enough that roblox rendering can actually do a crap but yeah around 6-7k should be your ideal amount.

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contraptionist is not online. contraptionist
Joined: 11 Oct 2010
Total Posts: 16445
12 Aug 2015 08:28 AM
TCC's base is 10k, but it's also very large. i've also CSG'ing stuff in certain areas to reduce the high brick concetrations.
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AirSociety is not online. AirSociety
Joined: 01 Jun 2012
Total Posts: 3557
12 Aug 2015 08:33 AM
pretty much all the forts i've built are about 1-5k iirc


✿Sumoste✿ ✿◕ ‿ ◕✿ "with a huge belly full of toys" - toys story narrator
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Vesperus is not online. Vesperus
Joined: 29 Oct 2013
Total Posts: 5146
12 Aug 2015 08:34 AM
most builders use brick pack sets which have all the tools in them and the brick shapes but some of the shapes are infected.

#1 Keyboard Warrior ( ͡o ͜ʖ ͡o)
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HeIbrecht is not online. HeIbrecht
Joined: 07 Jul 2009
Total Posts: 10013
12 Aug 2015 08:35 AM
tcc's base isnt THAT big though.

also i dont think unioning rlly makes it better.
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HeIbrecht is not online. HeIbrecht
Joined: 07 Jul 2009
Total Posts: 10013
12 Aug 2015 08:35 AM
@vesp

then dont use that and just use the brick in the studio toolbar or advanced objects lol?
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Profounder is not online. Profounder
Joined: 15 Mar 2012
Total Posts: 32930
12 Aug 2015 08:36 AM
That reminds me to check ours ;U
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contraptionist is not online. contraptionist
Joined: 11 Oct 2010
Total Posts: 16445
12 Aug 2015 08:37 AM
eh I think most of the lag comes from the vehicles anyways. someone forgot to make a cleanup script for destroyed tanks, so there is usually like 5-6 dead tanks laying around at the end of a defense.
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contraptionist is not online. contraptionist
Joined: 11 Oct 2010
Total Posts: 16445
12 Aug 2015 08:38 AM
just use the bricks from the objects box e.e
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HeIbrecht is not online. HeIbrecht
Joined: 07 Jul 2009
Total Posts: 10013
12 Aug 2015 08:40 AM
i mean the scripts for those vehicles are derived from wij scripts so the vehicle health script should've had one in it lol
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contraptionist is not online. contraptionist
Joined: 11 Oct 2010
Total Posts: 16445
12 Aug 2015 08:44 AM
the first version of the vehicle engine had a cleanup script, but when sectionone did the revamp of the engine, i guess he removed the cleanup on accident?
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thea96 is not online. thea96
Joined: 09 Feb 2011
Total Posts: 37634
12 Aug 2015 08:48 AM
i never had this problem???
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Chosent is not online. Chosent
Joined: 15 Mar 2012
Total Posts: 15300
12 Aug 2015 08:49 AM
only fat ppl use vehicles

~Dinosaurmester [10.9k+]
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Soloking1 is not online. Soloking1
Joined: 20 Apr 2012
Total Posts: 24253
12 Aug 2015 08:50 AM
For me it depends on what I am building, small forts for me are like 5k and big ones are 7k whereas my biggest PMC bases are around 15k
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MaidenOfWater is not online. MaidenOfWater
Joined: 14 Dec 2013
Total Posts: 2401
12 Aug 2015 08:53 AM
Use this: http://www.roblox.com/Buggie-VR-item?id=227870709

Its helps a lot. and works well
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