isc88
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| Joined: 30 May 2013 |
| Total Posts: 27545 |
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| 09 Aug 2015 04:50 PM |
Making a GMOD (Garry's mod) Style thrusters. basically making a tool where you right click and it creates a thruster (cylinder with force, essentially a rocket) over the model you clicked. How would I do this?
I know I would do blah blah function check for right click if mouse.Target.Parent:IsA("Model") etc
How would I do the positioning though? I would want it to find the nearest side of a cube and stick from that angle
what siggy |
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CrowClaws
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| Joined: 04 Jul 2010 |
| Total Posts: 4466 |
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| 09 Aug 2015 04:51 PM |
| u just put a bodythrust/bodyvelocity in said part |
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isc88
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| Joined: 30 May 2013 |
| Total Posts: 27545 |
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| 09 Aug 2015 04:53 PM |
@Crow but I want the thruster to be a visible cylinder on the part.
what siggy |
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CrowClaws
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| Joined: 04 Jul 2010 |
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| 09 Aug 2015 04:55 PM |
put the visible cylinder on said part and put a bodythrust inside that thruster
and just weld the thruster to whever you clicked to the part you clicked |
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isc88
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| Joined: 30 May 2013 |
| Total Posts: 27545 |
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| 09 Aug 2015 04:56 PM |
@lego thank you?!
what siggy |
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isc88
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| Joined: 30 May 2013 |
| Total Posts: 27545 |
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isc88
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| Joined: 30 May 2013 |
| Total Posts: 27545 |
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