AntiFiter
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| Joined: 14 May 2009 |
| Total Posts: 12290 |
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| 08 Aug 2015 04:59 PM |
Enabling filtering alone is really good overall for preventing hackers, but still with Remote Events in some cases, especially with an inventory system, they could figure out how to use the remote events to their advantage still.
I don't have any idea what their 'panel' looks like, whether they can view local scripts etc, but is there some good way to prevent use of remote events except for what I purposely put there? If I tried some sort of codeword (dare I say the synonym and get banned -_-, ty roblox) that you have to put into the arguments for the remote event to work, they could just view the localscript and get the codeword. Any ideas? |
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| 08 Aug 2015 05:01 PM |
Firing them isn't the problem It's making sure they can do what they want to do
Want to buy an item? Make sure they have the money |
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AntiFiter
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| Joined: 14 May 2009 |
| Total Posts: 12290 |
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| 08 Aug 2015 05:04 PM |
Your point?
I want to secure the more powerful events so no one can use them. |
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| 08 Aug 2015 05:04 PM |
| If you trust the client to tell the server that it now owns an item, you're doing it wrong. |
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AntiFiter
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| Joined: 14 May 2009 |
| Total Posts: 12290 |
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| 08 Aug 2015 05:04 PM |
@nQ
You've obviously never made an inventory system.
Ever. |
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| 08 Aug 2015 05:09 PM |
| You've obviously never made an inventory system correctly. Ever. |
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cntkillme
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| Joined: 07 Apr 2008 |
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AntiFiter
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| Joined: 14 May 2009 |
| Total Posts: 12290 |
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| 08 Aug 2015 05:19 PM |
| 8 replies in, no help. Let's all attack the thread without understanding what I really meant, great. |
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| 08 Aug 2015 05:20 PM |
| Just make sure you're doing verification on the server and not letting the client tell the server what it owns or if it can buy something or how much money it has. |
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AntiFiter
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| Joined: 14 May 2009 |
| Total Posts: 12290 |
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| 08 Aug 2015 05:23 PM |
| That's not how my inventory works. Besides, that has NOTHING to do with my question. |
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| 08 Aug 2015 05:24 PM |
Nq just rekt you bruh
Shots fired |
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| 08 Aug 2015 05:24 PM |
| Your inventory system is crap |
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| 08 Aug 2015 05:26 PM |
"is there some good way to prevent use of remote events except for what I purposely put there?"
They can only do what you have set for them to do.. (listeners).
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Tynezz
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| Joined: 28 Apr 2014 |
| Total Posts: 4945 |
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| 08 Aug 2015 05:38 PM |
| Why not have a key to fire the remoteevent? |
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Botchan
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| Joined: 14 Jun 2015 |
| Total Posts: 269 |
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| 08 Aug 2015 05:40 PM |
| How precisely would one make an inventory system? Is there a tutorial video? |
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| 08 Aug 2015 05:54 PM |
If you do server-side verification, then there is no reason to need to prevent them from firing the event.
@Tynezz Because then a hacker could easily just find the key. |
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| 08 Aug 2015 06:18 PM |
@Bot http://wiki.roblox.com/index.php/Absolute_beginner%27s_guide_to_scripting If you get started now, you should be able to make an inventory system in 5 months |
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Botchan
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| Joined: 14 Jun 2015 |
| Total Posts: 269 |
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| 08 Aug 2015 06:33 PM |
| I'm not a complete noob to scripting. Im not advanced either. |
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