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| 08 Aug 2015 12:10 AM |
Trying to change the value of the text. But its not broadcasting to the players. How would I fix this?
script.parent.parent.StarterGui.ScreenGui.TextLabel.Text = "TEXT LOLOL" wait(1) script.parent.parent.StarterGui.ScreenGui.TextLabel.Text = "TEXT LOL" wait(1) |
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| 08 Aug 2015 12:52 AM |
| You need to change every GUI of every player. StarterGUI is just a place to put the GUIs that you want people to have. They're copies, and can't be changed from the StarterGUI. |
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| 08 Aug 2015 01:17 AM |
and Parent has to be capital. Right? Sorry if not. StarterGUI is just put in there to make things simpler. There is a folder in a player (.Players) called PlayerGui, they are all the GUIs that are in the player. If you want to add a GUI to all the players or edit the GUI, then do this: for I,_v in pairs (game.Players:GetPlayers()) do _v.PlayerGui["nameofgui"].TextLabel.Text = "I AM SO PRO! or whatever" end
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| 08 Aug 2015 01:30 AM |
| My Syntax [National Socialism] must be lazy today >.> Yes, what he said ^ |
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