Parixity
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| Joined: 26 Dec 2012 |
| Total Posts: 611 |
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| 06 Aug 2015 10:07 AM |
| In other words, what kind of raiding system would you find is more enjoyable and appealing? |
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Parixity
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| Joined: 26 Dec 2012 |
| Total Posts: 611 |
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Zach1102
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| Joined: 20 Aug 2010 |
| Total Posts: 48576 |
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| 06 Aug 2015 10:08 AM |
| Destroy the enemy spaceship |
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Parixity
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| Joined: 26 Dec 2012 |
| Total Posts: 611 |
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| 06 Aug 2015 10:09 AM |
>Destroy the enemy spaceship
Good idea, but elaborate a bit more. |
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Parixity
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| Joined: 26 Dec 2012 |
| Total Posts: 611 |
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| 06 Aug 2015 10:10 AM |
conquest
like based off from star wars battlefront one and two |
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LightRaid
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| Joined: 08 Oct 2012 |
| Total Posts: 4414 |
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| 06 Aug 2015 10:10 AM |
nuke the entire map a nuke that actually destroys stuff, not a huge shroom' that does nothing |
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Parixity
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| Joined: 26 Dec 2012 |
| Total Posts: 611 |
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| 06 Aug 2015 10:11 AM |
>conquest
like based off from star wars battlefront one and two
Would it be this?
http://battlefront.wikia.com/wiki/Galactic_Conquest |
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Parixity
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| Joined: 26 Dec 2012 |
| Total Posts: 611 |
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| 06 Aug 2015 10:12 AM |
>nuke the entire map a nuke that actually destroys stuff, not a huge shroom' that does nothing
That would cause alot of lag. |
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| 06 Aug 2015 10:12 AM |
that would be amazing but take too long lol
im talking about the gamemode with command posts, where you have to cap them |
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Parixity
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| Joined: 26 Dec 2012 |
| Total Posts: 611 |
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| 06 Aug 2015 10:13 AM |
>that would be amazing but take too long lol
im talking about the gamemode with command posts, where you have to cap them
So basically like TA, TB, and TC, and you need to cap them? |
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Flurcium
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| Joined: 14 Jun 2012 |
| Total Posts: 10188 |
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| 06 Aug 2015 10:14 AM |
Capture missile silos and shoot those missiles at the enemies space ship or somthing
Set up bombs on a space ship and blow it up
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Flurcium
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| Joined: 14 Jun 2012 |
| Total Posts: 10188 |
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| 06 Aug 2015 10:14 AM |
I have the whole thing thought out, I just cant script it
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Parixity
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| Joined: 26 Dec 2012 |
| Total Posts: 611 |
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| 06 Aug 2015 10:18 AM |
>Capture missile silos and shoot those missiles at the enemies space ship or somthing
Set up bombs on a space ship and blow it up
I really like the idea of the missile silos and how you have to capture them, however shooting at an enemy spaceship seems to be a common thing.
Perhaps, there can be a disease spreading, and the raiders are immune, and defenders aren't. The objective is for the raiders to capture the missle silos and destroy those labs where the defenders are trying to create the cure.
I don't really want to go too indepth into that concept, but I just brainstormed it. |
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Parixity
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| Joined: 26 Dec 2012 |
| Total Posts: 611 |
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| 06 Aug 2015 10:19 AM |
| walker assault from star wars battlefront 3/ the new one |
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| 06 Aug 2015 10:22 AM |
3 point (flag) raid system. That way there can actually be strategy besides camp the term and try not to die. The'd have to be even/close distance between raiders and defenders spawns.
Dinosaur of C&G |
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Parixity
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| Joined: 26 Dec 2012 |
| Total Posts: 611 |
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| 06 Aug 2015 10:22 AM |
>walker assault from star wars battlefront 3/ the new one
Mind explaining it? |
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22794133
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| Joined: 31 Dec 2011 |
| Total Posts: 452 |
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| 06 Aug 2015 10:23 AM |
Don't make it too complicated. It's roblox.
3 capture locations
killing an enemy adds 10 points to the score of either team
every second 1 point is added to the score if you have a capture location
at the end of 30 minutes the team with the higher score wins.
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Parixity
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| Joined: 26 Dec 2012 |
| Total Posts: 611 |
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| 06 Aug 2015 10:23 AM |
>3 point (flag) raid system. That way there can actually be strategy besides camp the term and try not to die. The'd have to be even/close distance between raiders and defenders spawns.
I would totally do that, but I want something a bit more unique. I wasn't planning on just doing one term anyways. |
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Parixity
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| Joined: 26 Dec 2012 |
| Total Posts: 611 |
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| 06 Aug 2015 10:26 AM |
>Don't make it too complicated. It's roblox.
3 capture locations
killing an enemy adds 10 points to the score of either team
every second 1 point is added to the score if you have a capture location
at the end of 30 minutes the team with the higher score wins.
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Thanks for reminding me - I don't want it too complicated as I probably can't:
1 - Pay for it. 2 - Find a scripter.
However, 3 capture locations is a really simple. I'm wanting something a bit unique, nothing like bring the bomb to the term, or a cart with a bomb, or anything like that.
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| 06 Aug 2015 10:27 AM |
Reverse the killing and enemy and capturing points scores, because then it'd be better to spawn camp than actually interact with the whole system.
Dinosaur of C&G |
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| 06 Aug 2015 10:28 AM |
TDM? every round the last team standing earns 1 point for the team and you play until x points are reached?
Dinosaur of C&G |
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Parixity
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| Joined: 26 Dec 2012 |
| Total Posts: 611 |
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| 06 Aug 2015 10:29 AM |
>Reverse the killing and enemy and capturing points scores, because then it'd be better to spawn camp than actually interact with the whole system.
Didn't quite understand the reverse portion. |
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