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| 06 Aug 2015 08:56 AM |
Can you guys give me a brief list of events which happpen in your main game scripts?
AlvinBLOXX | Scripter, Game Developer, Community Member | @AlvinBLOX |
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digpoe
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| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
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| 06 Aug 2015 08:58 AM |
| i write mine better than yours |
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| 06 Aug 2015 09:19 AM |
| Divide it into separate pieces using ModuleScripts. |
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Darkenus
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| Joined: 17 Jul 2014 |
| Total Posts: 1997 |
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| 06 Aug 2015 09:46 AM |
| I don't use module scripts, I just use functions, remote functions and bendable functions. |
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| 06 Aug 2015 09:51 AM |
| I use tons of module scripts, it's almost all OOP (Object orientated programmming) |
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notfruit
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| Joined: 21 Sep 2012 |
| Total Posts: 1386 |
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| 06 Aug 2015 10:48 AM |
I try to write them from the outside in, like a juicy piece of steak with barbecue sauce and *salivates*
First I make a thing happen. Then I write a function to make the thing happen whenever I want. Once I have all the things I want to happen in neat functions I can just connect them together and tell the script when I want these things to happen.
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