VisionST
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| Joined: 30 Jun 2015 |
| Total Posts: 384 |
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| 05 Aug 2015 04:50 PM |
| I want to create a scale that detects the weight of a part. Is there a method for this? |
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Eauz
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| Joined: 23 Jul 2013 |
| Total Posts: 2942 |
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| 05 Aug 2015 04:53 PM |
local mass = game.Workspace.Part:GetMass() local weight = mass.Y*196.2
idk.. something like that. Correct me if wrong. |
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Eauz
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| Joined: 23 Jul 2013 |
| Total Posts: 2942 |
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| 05 Aug 2015 04:56 PM |
oops. I meant you can use this to detect a part's weight.
local mass = game.Workspace.Part:GetMass() local weight = mass*196.2 |
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