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| 05 Aug 2015 08:58 AM |
Over the past few days, I have been using the PlaceAPI to create a place where I can build using f3x build tools and save it as a game place and not a personal server. I have created multiple places in my "Created Places" tab and I can only use the :PlaceSaveAsync() feature if the place was created using the actual API. So I I have a few questions.
How do I delete these "Created Places" that I made using the API?
How can I update a "Created Place" that was created using the API in ROBLOX studio? So add scripts in, etc and still be able to save using the :PlaceSaveAsync() feature. When I try to publish the place it just gives an error.
Basically, I want a place where I can build using f3x tools and have a command to save the place in-game. I also want to be able to easily update this place in Studio to add scripts at any time. This is because my computer would die if I made anything detailed in Studio and it lags alot just by having the baseplate, so you can imagine how much I need this.
-Sk8terh4xer |
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| 05 Aug 2015 09:04 AM |
1. You don't. It may be possible to remove the game from the universe, but the easiest way is to just create a new place.
2. With the edit button. |
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| 05 Aug 2015 09:45 AM |
I click the edit button and add a script but if I try to publish it back, it does not let me. It just gives an error.
-Sk8terh4xer |
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| 05 Aug 2015 10:42 AM |
"Failed to publish place."
-Sk8terh4xer |
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| 14 Jul 2016 08:44 PM |
It'll be nice if it gets fixed.
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