Unclear
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| Joined: 27 Aug 2011 |
| Total Posts: 17060 |
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| 03 Aug 2015 03:04 AM |
hello albert here its 4 am please bear with my typing
so ur all prolly wondering "wat is the game gonna be like" tbh i cant rly answer that... but i do have an idea of what things i rly want
so without further ado this is what has been 100% confirmed for projectggo beta bcs we either have it in the works rn, have it completed, or are 100% sure is gonna hapn
- 30-50 players per server - animations so smooth you'll think you're looking at melting butter - third person over-the-shoulder - mobs, mobs, mobs, mobs, mobs - 38 guns with 5 different levels per gun affecting stats - six-stat system originally featured in GGO - something ~~~special~~~
i dun rly like talkn about stuff in advance but ye these r all confirmed
if u have been wondering what i hav been doing its solving #1 which is the most important thing imo. i have been working on a very very powerful system for our game to make "lagless" 50 player servers a reality. i literally have tons of papers on my desk with the math derivations and writeups all out and the system atm has been going pretty well; i have successfully tested with 101 animating character rigs at 45 FPS (decent) and near flawless network receive (what really matters). its still not completed but so far the results r looking pretty promising.
gameplay is important to me so yeah ive tossed the idea of first person and have opted for third person. this is because of ###confidential### and ###confidential### not looking so great in first person only and im really going for immersion here so it'll just have to be dealt with sorry.
love you all xoxo dealing with a horrible nose bleed atm (yuck) |
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devDave
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| Joined: 28 Nov 2013 |
| Total Posts: 7287 |
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Kazert
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| Joined: 04 Apr 2014 |
| Total Posts: 7953 |
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| 03 Aug 2015 03:06 AM |
| dont let ur mouth start bleeding again also |
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Unclear
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| Joined: 27 Aug 2011 |
| Total Posts: 17060 |
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| 03 Aug 2015 03:08 AM |
| if u ever need testers i'm down fam |
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Unclear
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| Joined: 27 Aug 2011 |
| Total Posts: 17060 |
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| 03 Aug 2015 03:08 AM |
| its k my dev team r good testers i like to believe that |
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devDave
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| Joined: 28 Nov 2013 |
| Total Posts: 7287 |
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| 03 Aug 2015 03:09 AM |
| pls add game passes I can buy |
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Natteko
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| Joined: 20 Jan 2015 |
| Total Posts: 9999 |
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| 03 Aug 2015 03:10 AM |
| what have you been watching that gives you such a serious nose bleed |
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Unclear
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| Joined: 27 Aug 2011 |
| Total Posts: 17060 |
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| 03 Aug 2015 03:11 AM |
| i was trying to eat a muffin and it just happened and its dripping down my throat |
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Kazert
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| Joined: 04 Apr 2014 |
| Total Posts: 7953 |
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| 03 Aug 2015 03:12 AM |
| omfg I want to be a community helper |
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| 03 Aug 2015 03:12 AM |
| That's cool, can't wait for the release. |
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Natteko
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| Joined: 20 Jan 2015 |
| Total Posts: 9999 |
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| 03 Aug 2015 03:15 AM |
| i'm going to create a whole range of chitoge faces kas =D |
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Kazert
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| Joined: 04 Apr 2014 |
| Total Posts: 7953 |
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| 03 Aug 2015 03:15 AM |
i was joking josef <333333
i said i'd settle for chitoge = onodera |
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Natteko
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| Joined: 20 Jan 2015 |
| Total Posts: 9999 |
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Kazert
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| Joined: 04 Apr 2014 |
| Total Posts: 7953 |
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| 03 Aug 2015 03:18 AM |
| ill buy one if you make it on sale |
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Natteko
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| Joined: 20 Jan 2015 |
| Total Posts: 9999 |
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| 03 Aug 2015 03:22 AM |
hold on i'm getting images
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| 03 Aug 2015 03:23 AM |
| you're about to make a lot of money off of me diglet !! |
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Natteko
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| Joined: 20 Jan 2015 |
| Total Posts: 9999 |
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| 03 Aug 2015 03:45 AM |
| there now i just need to wait for them to pend |
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| 03 Aug 2015 04:34 AM |
| since its 3rd person only.. how do u aim? do u simply zoo in over the shoulder like hex? |
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Elucador
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| Joined: 21 Jan 2015 |
| Total Posts: 5 |
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| 03 Aug 2015 05:01 AM |
| gj i saw you on twitch. its a good idea for adversitng |
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| 03 Aug 2015 05:10 AM |
"third person over-the-shoulder" didnt you say on twitch no third person lol
pcmasterrace |
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