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Re: A LoR Character Idea (Note: It's really long)
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| 30 Jul 2015 11:17 PM |
For those people who play League Of Roblox, what do you think about my character if it were included? (This is really long so perhaps reading it really fast then asking questions later can also do)
Here are some stuff about the gameplay and whatever before the moves: -When you pick him, you gotta pick 3 characters first and you start as the 1st one you picked. -About him changing character, it happens when pressing 5 (only if you have your 4 abilities unlocked) and when you die. There are 3 boxes, each with the characters you picked (1st one in the center, 2nd in the right, and 3rd in the left). The order you'll change is 1-2-3 back to 1. Also... every time you change by pressing 5, there is a 4 second cooldown before you could do it again. -Call For Assistance makes a character appear and do something (either it does something to you or your opponent). Every time you use it, it has a 8 second cooldown. You're only able to use Call For Assistance if you're level 7. Press 7 to Change Call. It changes the assist and it takes 4 seconds without having to press 6 and wait for 8. By the way, there's a box on top of the GUI with the time and your K/D/A with the picture on the character that you'll call (it also shows what they'll do by putting your mouse on it). The order that the assists go is random. -One last thing, Change Character (by pressing 5) and Call For Assistance have an animation for appearing and leaving. Some take a bit while some are fast. You can't be hurt while the animations are going. Also... if a character is has a stat buff and it dies, the buff disappears.
GameboyVersionX Switcher
Gameboy is a regular robloxian. We don't really know how he got into the battlefield of League Of Roblox but he's just here for having fun, but he can switch to some of his other outfits and RP Characters and they all have different moves and may have a special thing. They can also be called in which makes them do an assist. Upon death, he changes character so good luck (you might not need it). If you see Gameboy somewhere, be careful because he has many strategies, tricks, and skill when it comes to using those characters (maybe). By the way, keep these controls in mind when playing as him: 5. Change Character, 6. Call For Assistance, and 7. Change Call.
Costs 100 Robux
3 already unlocked ones:
NigelUno44 (old username) Weapon: Laser Rifle (h4x) Moves: 1. Electric Shock: I fire an electric beam. If it hits an enemy, people around him also get hit. They get paralysis, which makes them stop moving randomly. 2. Freeze Ray: I fire a cold beam that freezes an enemy. Only hits 1 target. 3. Magnetic Pull: I throw a magnet like a boomerang. It flickers a magnetic field that pulls enemies in and gives them multiple small hits. When it comes back to me, I catch it and it creates a bigger field that stuns. 4. Plane Bombard: A plane flies over me then in a straight line dropped medical kits to me and my allies and explosives to my enemies. Assist. Medical Pack: Nigel throws a medical to me that fully heals.
Ness (Current Outfit/RP Character) Weapon: Baseball Bat (Skillz. 3 and 4 use H4x. By the way, his basic attack is just like Shed, like left swing, right swing, then down or something) Moves:
1. SMAAAASH!: I swing my baseball bat so hard that it will SMAAAASH! That deals 2x my basic attack damage and knocks enemies back. 2. Yo-yo Whip: I hit the nearest enemy within a certain distance with a yo-yo. It deals 1/2 basic attack damage but if it hits something, it's cooldown is halved. 5 second cooldown 3. PK Rockin: I use PK Rockin in a huge area in front of me, enemies on that area will get 3 hits. They can't move out of it until after the 3rd hit. 4. PK Starstorm: I jump into the air and yell "PK STARSTORM!!!" which causes a meteor shower in a fan-like pattern. I'm invincible while I'm doing it. Assist. PK Flash: I use PK Flash. Enemies hit by it get damaged and uncontrollably cry (their screen will be covered by tears).
Astro (Old RP Character) Weapon: Blue Light Saber (h4x. Uses many types of swings and on occasion throws his light saber like a boomerang. Only hits 1. Doesn't pierce) Moves: 1. Satellite Power-Up: 2 satellites orbit around me creating a field that boosts my h4x and gives special effects to my other abilities. This ability's cooldown increases the longer used. The satellites disappear when I die or change. If I die, it just revives me but with 1/2 health and it's cooldown is doubled. 2. Top Spin: I rapidly spin (this is like Joel's Vortex of Power). If the satellites are orbiting me, it grants me a speed boost and invincibility until I stop spinning. 3. Looper: I turn my light saber into a dual light saber and throw it like a boomerang. It deals multiple hits. If the satellites are orbiting me, the light saber sparkles and it's double the power. 4. Satellite Laser: A satellite beams me hurting enemies around me but don't think it's just that because there are 6 more hitting in a straight line. The satellites would just increase the beam's size and power.
Not Unlocked Gharacters:
Lucas (RP Character/Outfit) [Win 5 games with Ness] Weapon: Stick (Skillz. Similar to Ness but Lucas has weaker skillz and makes up for it with with fast walkspeed and low basic attack cooldown) Moves: 1. Rope Snake: I use Duster's Rope Snake (or my Rope Snake) to pull the nearest enemy within a certain area to me. 5 Second Cooldown 2. Boney: Boney runs forward. Enemies that got hit by Boney are also Slowed. 3. PK Love: I use PK Love in a huge area in front of me. Deals a lot of damage. 4. PK Starstorm: I just into the air and yell "PK Starstorm!!!". Lucas' PK Starstorm goes in parallel lines and slightly inward. His has more reach than Ness but has a longer cooldown. Also invincible while doing it. Assist. PK Freeze: Lucas uses PK Freeze. It only the closest target within a certain area. The enemy that got hit gets frozen.
Villager (outfit) [Costs 50 Tix] Attack: Throwing icons of stuff you'd see in an Animal Crossing Villager's inventory. Not including tools like shovels, fishing rods, slingshots, etc. (Uses Skillz. A lot of Villager's moves are by "accident") Moves: 1. Pocket: I pocket a projectile, certain explosions, AoE's, and shockwaves. I can either use it or store it for later use. I have (10 per ability) inventory space. 2. Popper: I use a Popper and it creates a big bang which it isn't suppose to. It's range is in a Cone Area. Enemies that heard it get stunned as well as their defenses halved. 3. Furniture Drop: On a targeted area, a random piece of decoration, furniture, etc. falls. If some enemies are on that area, they can't move out of it until the furniture hits their heads. Damage depends on how big the furniture was (small, normal, and large). 4. Timber: I plant a tree sapling, then water it, making it grow big (in rl, it takes that, care, and a lot of time). I then chop it down with an axe. Enemies that get hit by the tree take (45%+5% per ability level) percent of their health as damage. This takes some time to do. (Strategy: stunning them before this is effective) Assist. Bag Of Bells: Villager gives me a bag of bells (money in Animal Crossing. Not the bells that make a noise). They get changed into tix as soon as he gives it to me (amount of bells X 2 = Tix) It usually is 175 bells, sometimes 250 bells, and on rare occasions 500 bells.
Lloyd (RP Character/Outfit) [Get 10 kills with Astro in a single game] Weapon: 2 shiny steel swords with obsidian handles (Skillz . Can do many types of attacks) Moves: 1. Metal Clash: I create a noise of scrapping metal with my 2 swords. It slows and damages more the longer they hear the sound (rapid shockwaves). 2. Connected Dash: I dash to the nearest opponent and do a basic attack. I can dash from enemy to enemy if I press 2 when there are enemies nearby. 3. Sheer Force: I do a spin that creates a small shockwave. If someone is gonna throw a projectile, hit me with crowd control, or an attack and I use this ability, it cuts the damage (Crowd controls, projectile, and damage do nothing!). The cooldown for this ability is 5 but every hit including blocked projectiles, attacks, and crowd control increases the cooldown by 1. 4. SFTOTL: Stands for Sword Fighting Tournament Of The Legends. Me and people within a certain large area will get teleported into this Colosseum for a couple of minutes. Last team standing wins. Nothing bad happens if the time is up. If I use this and no one is around me (or just my teammates), nothing happens but the cooldown is halved since I wasted it. I can't put golems into the arena. 60 second cooldown. Assist. Scrape Force: Lloyd creates a noise that me like it was a field. It blocks projectiles, attacks, and crowd control. If an enemy is trying to touch me while I'm in it,
Adventurer (outfit) [Join The League Of Roblox] Weapon: Whip (Skillz. Note: Some of the abilities are kinda about survival) Moves: 1. Thrill Of Ventures: I give (1 per ability level) exp and tix to nearby allies. 2. Locate: I look into my map, check my compass and find my way. I can see invisible targets for some time (will also give the effect to allies behind me). This ability also gives a lot of start up lag to teleports, dashes, Flights, and Jumps (will also expose the area where they'll go to :P). 3. Scavenger: I find whatever food I can and give them to my allies (drops random berries, food, etc on the floor, Just touch it to eat it). It heals more the more I use Thrill Of Ventures and Locate. Enemies trying to eat it will either get damaged, poisoned, or weakened (Skillz and h4x, speed, resistance and toughness, and or regen lowered) 4. Rival Adventurers: I trigger traps (or make boulders, rocks, statutes etc. fall) on enemies within a large area. The trap just damages and stuns them. If I use Thrill of Ventures next, the amount of tix gained is doubled. Assist. Power Gems: The adventurer just gives me gems that automatically level me up.
Nyan Cat (Use the assist "Nyan Cat Ride" 3 times) Attack: Nyan! (H4x. Like Doge's basic but... it's just Nyan! in rainbow color)
Moves: 1. Nyan Noise: I rapidly say Nyan! which creates a rapid AoE. Every hit damages as well as increasing my H4x. 2. Nyan Dash: I fly forward in a pace that's like dashing. Enemies hit get damaged and stunned. Every hit will increase my defense. 3. Rainbow Beam: I fire a rainbow colored beam that sparkles. It has no range restrictions and only hits 1. If it hits, Nyan Cat Epicness' cooldown is reduced by 10. 20 second cooldown 4. Nyan Cat Epicness: I target an area where a giant Nyan Cat will crash. The song plays and when the 1st Nyan is heard, the giant Nyan Cat crashes onto that area immediately causing a rainbow explosion stunning them for a short while which gives enough time for a sparkling rainbow filled with smaller Nyan Cats to hit that area. The rainbow creates a rainbow shockwave for a while that slows and deals damage per second for while. Assist. Nyan Cat Ride: I ride the Nyan Cat for 20 seconds. It flies fast and gives me immunity from damage, debuffs, crowd control, and stuns. However I can't attack while riding him. (This is best used for absorbing turret shots and enemy attacks, as well as a secured and awesome escape when you're low or need to back out)
Ice Climbers (Outfit that I couldn't seem to complete) [Unlock all the others] Weapon: Wooden Mallets (Skillz. A 2-for-1 character. I control Popo but I can switch to Nana if I use Teamwork. If I die, my partner also dies. If my partner faints, some of my abilities are weakened) Moves: 1. Blizzard: I blow a cold breeze that damages and slows enemies the longer they are in it. I can slowly push them back but it's instant of my partner is there helping. (if dead, you have to blow the wind on them for a couple of seconds before it has the power to push them back). This ability can be held, just hold 1 and you're able to move around but you're a bit slowed. 2. Ice Slide: I slide forward pushing enemies to the side leaving a snow trail (disappears after sliding). The slide goes further if my partner is behind me (if dead, it's just short and instead of pushing them to the side, you push them back). 3. Teamwork: My partner goes forward and grabs an enemy and we do like a combo. 6 hits (We each do 3) and the last hit we do knocks them back (if dead, the combo is just, I grab someone then do 3 hits with the last one knocking them back but not with a lot of power). 4. Ice Climber Hill: I and Nana high five and then an ice mountain appears and stays for a while (it also puts snow on the ground around it and it keeps on snowing on that snow). Enemies touching the snow, the mountain, or staying in under the snow cloud snowing get hurt and they keep on getting damaged until they get out of it. The mountain can get destroyed but snow falls on them dealing the same amount of damage the hit does.
[Every character has their own description but all have "Gameboy can to other characters and can call them in to assist. Know what he does and you might be able to throw him off" but Nyan Cat since his is like "Nyan! Nyan! Nyan! Nyan! Nyan! Nyan! Nyan! (repeats like a thousand times)"] |
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| 31 Jul 2015 12:11 AM |
Oops! Forgot to put the Ice Climber's Assist. Assist. Vegetables: Both Popo and Nana give vegetables to me. That heals, hugely buff my skillz, h4x, resistance, and toughness and increase my speed by a bit. (The buff lasts for like for 20, 25, or 30 seconds) |
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| 31 Jul 2015 12:13 AM |
| I also forgot about something for Nyan Cat's assist, to stop riding Nyan Cat, press the key to use Call For Assistance |
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| 31 Jul 2015 12:14 AM |
| I mean "Press the Key that is used for Call For Assistance". I messed up my typing :/ |
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| 01 Aug 2015 04:34 AM |
This seems like a very interesting character.
If it would get added it totally wouldnt take ages to create it .-. It is basically a Character with more characters in it. Veery creativ :p |
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| 01 Aug 2015 10:37 AM |
| Ty, although I don't really know a lot of pros and cons of my character. I can't really name that many... |
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| 01 Aug 2015 10:38 AM |
| Darn I mess up my typing a lot :/ |
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| 01 Aug 2015 03:03 PM |
What would Nintendo do?
COPYWRITTEN! |
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| 01 Aug 2015 06:19 PM |
| Nice, sounds too op..they might nerf it lol, but remember copywrite from the makers of nintendo/creater of nyan cat do |
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| 01 Aug 2015 08:14 PM |
Yeah! That's another reason why I don't think my character is gonna be added: -Copyrights to Nintendo/Creator To Nyan Cat. I have some nerfs in mind if it gets too OP |
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| 01 Aug 2015 09:48 PM |
In Order To Have A Really Effective Gameplay With My Character: -Have a lot of tricks up your sleeve -Remember that you have Call For Assistance and you can change character -Don't rush people (unless you know what you're doing)
Pros of my character: -Can Change to other characters (so your opponents have to get used to that) -Call For Assistance helps out a lot -Has a lot of mechanics and tricks to mess up your opponents Cons: -Changes character after respawning upon death -Change Character, Change Call, and Call For Assistance have cooldowns -Certain requirements are needed to use Change Character, Call For Assistance, and Change Call -Buffs (like Nyan Cat's and Ice Climbers' assist) disappear upon death or changing character
About Nigel: He doesn't have that much attack power (between weak and normal) for almost all of his abilities and the effects that prevent movement make up for it, however... they have some long cooldowns and can be hard to hit with.
Ness: His movesets are great for defending your teammates but killing with it... there is not that many combo potentials with it
Astro: He is able to do multiple hits but some are just small ones. He relies on Satellite Power-Up a lot to be effective
Lucas: He has weak skillz scaling on his basic attack (his 1 and 2 are slightly less than decent) but has higher h4x scaling on his 3 and 4.
Villager: His ability to pocket stuff (catch) is great for people with projectiles, AoE's, Explosions, and Shockwaves but he can only catch 1 item at a time and he doesn't have infinite inventory space. His strongest attack (which is with a tree) takes some time so has to have his opponents still (or stunned).
Lloyd: He has some OP moves and is annoying against melee and ranged. The only problem is that he can back in but backing out is not gonna be that easy. Also... players like Firebrand and Flare can be annoying for him if you don't know what you're doing.
Adventurer: Of course, he is a support. He is able to give exp and tix. His heal is stronger the more you use his 1 and 2. He is meant to give exp and tix and also is meant to keep you guys alive. He isn't much on the offensive side.
Nyan Cat: His buffs make him stronger but there are some times where you have to change to someone else. He is capable of killing and being able to take control a lane on his own but when it's just too much, you have to change or use an Assist. His buffs are only for him, it's not shared by anyone but of course when dying or changing character, you lose those buffs.
Ice Climbers: They are still strong as a pair but their attacks are heavily weakened if 1 is down. Most of them are great for keep aways. |
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| 08 Aug 2015 12:55 AM |
I hate it when my laptop shuts down by itself, anyway: Here is some details about my character (and some changes):
Note: My character's stats don't increase that high when leveled up so you gotta kill some stuff to increase it
Stat Per Level Per Minion Killed Per Golems Killed Per Player Killed Health:100 +10 +5 +10 +15 Toughness:5 +5 +0.5 +5 +5 Resistance:5 +5 +1 +2.5 +5 Skillz:10 +5 +0.5 +5 +10 H4x:10 +5 +0.5 +5 +10
Speed:18 Tix Gain: halved Exp Gain: Normal
A couple of Changes: -Change Character by pressing 5 can only be done if I have my 4 abilities unlocked (even if they're not maxed out). I can't be stopped or hurt while changing, however, the opposing team can set up a trap, ambush, etc within that time. I can react imediately out of it (after the appearing animation). The cooldown for changing is 8 seconds. -Call For Assistance can only be used under 3 out of 7 conditions: Having atleast 1 kill, if a turret is destroyed, having 5 deaths or more, being level 10, having all abilities maxed out, having 5-10 assists or more, or destroying 1 turret. The cooldown for using Call For Assistance is 16 seconds but it's halved if you're about to die. The cooldown if you Change Call is just 8 seconds.
Assists: Nigel's Medpack: It doesn't fully heal instantly. It's more of a regen thing. The 2nd way to stop this is to hit Nigel before the Medpack touches me. Ness' PK Flash: It just makes enemies cry if they get hit in the AoE. Crying just makes their character cry as well as their screen getting tears on them. It can only be stopped by hitting Ness in his appearing animation Astro's Absorber Veil: This assist makes Astro create a field on me for 4 seconds, While it's on me, damage I take heals but I'm not immune to crowd control, debuffs, effects like Doged, etc. This can be stop if you hit Astro before he creates the field. Lucas' PK Freeze: Only 1 enemy can be hit by this but he/she has gotta be within 50 studs. You can choose which one to hit and he/she will get (damage: 27.5% of H5x) damage and gets frozen for 3 seconds. If Lucas is hit while you're choosing who to hit, the assist is wasted (to choose who to hit, just click on an enemy). Villager's Bag Of Bells: This assist makes up for Gameboy not getting that many tix from killing stuff. Can be stopped if the Villager get hit before his money bag touches me. Lloyd's Scrape Force: He creates a noise that puts me in a sphere. It nullifies attacks, debuffs, etc. for 5 seconds but I'm not immune to getting knocked all over the place. Enemies touching me get damaged the longer they come in contact (damage per second: 10% of Skillz). The only thing is, the sphere slows me 50% while it's on. If you hit Lloyd before he creates the field, the assist is stopped. Adventurer's Power Gems: He drops some gems. I and my teammates (not including minions and golems) can picks them up (enemies can't). Each gem gives 1-3 Exp. The Adventurer can be hit while he is getting the gems out of his bag so he won't be giving them. Nyan Cat's Nyan Cat Ride: I can ride Nyan Cat. While riding him, I'm invincible and immune to debuffs, crowd control, slows, etc. He flies fast however, I can't attack while riding him and I can't go into turrets with it but he does fly fast. This can be stopped if Nyan Cat gets hit before I could hop in. To stop riding Nyan Cat, I just press 6. Ice Climbers' Vegetables: The Ice Climbers give me some vegetables that heal (heal:20% of skillz) and temporarily increase my stats by 10. If the Ice Climbers' get hit before they could hand over the vegetables, I won't be getting them (oh yeah, they both gotta be hit but if it's just 1, the heal and buff is halved). |
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| 08 Aug 2015 10:13 PM |
I should probably remove Astro's revival ability in Satellite Power-Up. And since my tix gain from killing stuff is halved, I should be using Villager's assist and Adventurer's Thrill of Ventures for getting some cash I guess. Time to put a disadvantage for Astro's assist, my attack power (skillz and h4x) is reduced by 1/4 while the field is on.
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Kekodeko
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| Joined: 27 Jul 2015 |
| Total Posts: 1676 |
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| 08 Aug 2015 10:46 PM |
| .-. I read 1. 2. :D Hell no i'm wasting 5 minutes reading that XD |
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| 11 Aug 2015 09:41 AM |
(Note: May have put some changes for the character)
How my character really plays: My character is meant to be able to mess up and/or protect my teammates from ganks, ambushes, etc. I can counter other abilities but it depends if my character can or have the right thing ready. My character is effective if you're that type of player that likes transformations, messing things up, etc. However, whenever I level up, my stats don't increase that much unless I kill things. There are some situations and times where I need a certain ability ready and the moves and mechanics are things I rely on. I'm not the type of character that is meant to YOLO, rush, dive in, etc. I play it safe or atleast, don't rush for kills and spam my abilities. I'm more of the "situation changer but relies on abilities a lot" type of character. I don't heavily rely on them but, those abilities and mechanics are what I use to mess up the situation. Also, don't just be relying on the abilities only, you also need the basic attack.
Nigel: Nigel is a stunner. He doesn't have that much attack power but can stand on his own (but is best if you're with someone). He relies on his abilities a lot but those aren't the "spam" type of abilities. They are fit for escapes, teaming up on enemies, etc. The planes can't mess up movement but it can heal and damage. By the way, Nigel's assist fully heals however, the animation from him giving the med pack to me is slow. It can easily be stopped so only use it to stay longer in the battlefield, when your low, or just... back up and use it (don't do this when someone is after you since you can't use any abilities or basic attack in the animations).
Ness: Ness plays sort of differently and doesn't have a combo style. He can stand on his own but killing with him doesn't seem to be that easy. He's way better with someone on his side instead of him being on his own. He also relies on his abilities but he can also fight like normal. His abilities have no combo style or anything though. Ness' ultimate is best used to protecting yourself from ambushes and attacks but there are some other useful use though. Ness' assist is fast and can't be stopped but only causes enemies to cry to mess up their viewing. Mess up their viewing has some good use but I'm not in the mood for typing them.
Astro: Astro can just do fine without his abilities that can do damage but he heavily relies on his satellites. Those satellites give Astro some extra power and effects to his other abilities. His abilities do multiple hits and can't burst enemies down. The satellite laser isn't easy to aim with unless you have the satellites (but those disappear after firing the laser beams). About Astro's assist, you can use this to heal yourself when you're low in battle or if you're being chased but your Skillz and H4x is lowered while the field is on. If your enemies know about what the field can do or see you have the field, they might not be that dumb to keep attacking you.
Lucas: Lucas has weak Skillz scaling than Ness but moves fast and has low basic attack cooldown. He does have high H4x scaling though. He has some decent combo potential (obviously he's almost similar to Ness). Lucas has some decent abilities to help him out. He also has PK Starstorm and can be used to protect yourself (but it isn't that effective). His is great for offense and dooming people that rush in or want to doom you and just have them get hit with it. Lucas' assist can keep your enemies still for follow-ups but when choosing and aiming at someone, Lucas is open to get hit for the assist to be wasted.
Villager: Villager is just an innocent person. Most of his attacks are "accidents". His basic isn't that powerful though but it also isn't really weak. Villager is annoying for melee and ranged characters to face (mostly ranged). Villager's pocketing ability makes him capable of catching projectiles, certain shockwaves, explosions, beams, etc. but he can only catch 1 item at a time. Villager is fun and can be annoying to deal with. Him dropping a piece of decoration or furniture can either deal low, normal, or heavy damage. It's random. The popper is used to stun enemies so you can damage them. Oh yeah, why not chop a tree down on your enemies when they're stunned or can't move >:). Villager's assist solves your tix gain problem. It happens faster than Nigel's but it's not like it's instant. You can use this often but it's best if you need some extra cash (Note: Divagation can't steal Villager's money but he can after he gives it to you).
Adventurer: Adventurer is a support obviously so he's not gonna be doing that much fighting. He is also a solution to your "Tix Gain From Killing Things Being Halved" problem, though it's not the best. Locate will give you this status that enables you to see invisible enemies and you can predict where dashes, jumps, flights, etc. will land. Have your teammates also have this state and have fun. Scavenger just puts some food on the floor for your teammates. It's stronger everytime you use Thrill Of Ventures and Locate. Enemies would have food poisoning if they would try to steal it. Rival Adventurers is great for getting yourself out of a jam and for your teammates to get some hits in (if you have). Adventurer's assist drops some gems on the floor for you and your allies to pick up (not your enemies). They give random amounts of exp (your only problem would be your teammates stealing them all if they're that certain kind of people). (Also... When you change, you lose your stats, including, like how many times you use Locate and Thrill Of Ventures to make Scavenger Stronger. Stuff like that isn't saved)
Lloyd: Lloyd is effective with or without his abilities but is better with them. His abilities make fighting and hitting easier. Metal Clash can lose your opponents' time for running back and moving the longer they hear the noise. Use Connected Dash to dash from enemy to enemy (can be a possible escape move if you know how to do the certain thing). Shear Force can cut effects and damage but that'll increase the cooldown and hitting enemies will reduce it (enemies hit will get knocked back a bit). If you want a No-Escape Battle, why not have a battle in the Sword Fighting Tournament Of The Legends Arena (a colloseum). Lloyd's assist makes you immune to attacks and can hurt people touching him but you're slowed.
Nyan Cat: Due to not having a huge stat increase when leveling up, Nyan Cat can buff himself (effects and buffs won't be shared with the other characters). Nyan Noise increases H4x for every hits. Nyan Dash increases Defense per hit and stuns (buffs are temporary but will be gone when changing and are not shared by the other characters). Rainbow Beam is a sniping ability but it can't go through walls. Whenever it hits, -10 seconds for Nyan Cat Epicness' cooldown. By the way, Nyan Cat Epicness can be targeted from a great distance (like Ejob). Nyan Cat's assist, having you riding him, he moves fast and you're invincible while flying however, you can't attack and go into enemy turrets (you also can't go thought the base shield system thing, if you do dare, that just teleports you to your base and makes Nyan Cat stop you from riding him). Best used as an epic secure escape, back out, etc. [Oh yeah, the way of unlocking Nyan Cat is changed. How to unlock: Nyan Cat Ride into the enemy base :3 (atleast once)].
Ice Climbers: The Ice Climbers (Popo and Nana) rely on their abilities for keep-away and stuff. They are a 2-for-1 character. The respawn time of the partner is 3/4 of the main person controlled (so for example, your respawn time is 1 minute, your partner's is in 45 seconds). The Ice Climbers are strong as a pair but if the partner is down, your abilities are weakened. Blizzard can be held, the longer the enemy is in the wind, the more damage and slow they get although you can slowly push them back but it takes 2 Ice Climbers to do that (not 1). Ice Slide is a slide that can push enemies to the side. Best used for going through and getting out of a jam (if it's just you sliding, it's just a short dash-like slide and will only knock enemies back. Not to the side or behind you). Teamwork is a nice combo attack. Both will do 3 hits (6 hits in total). The last hit knocks them back [and you can change the last hit into a blizzard (that'll knock them back instantly with a slow but the damage is halved) or slide (the partner boosts you forward then you hit the person although you're a bit open to get hit)]. After that, you change controls to the partner [if it's just you doing this, 3 hits only. Nothing happens to the partner. The last hit can be changed but only to a Blizzard (will damage like the regular blizzard but instead of blowing enemies back, they get frozen for 1.5 seconds)]. Now about their Ultimate, Ice Climber Hill, they high five (if it's just you, you're just gonna raise your hammer. This isn't weakened when your partner is down) and then a mountain rises and stays on the battlefield for some time (there is some snow around the mountain and it's snowing on that.). Enemies touching the snow will get damaged when they stand on it [they also get slowed so much that they'll freeze, then snap freeze. They gotta get off the snow]. The mountain can be attacked to break it down but snow will fall on them dealing 1/2 of the damage. The Ice Climbers' assist gives you some vegetables that heal and boost your Skillz and h4x. That has a good use for when you need to heal up a bit then fight back, tank a turret, etc.
I think this is really long... or not. |
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| 12 Aug 2015 08:43 AM |
Some Changes: -Call For Assistance only has an 8 second cooldown. Change Call only has 4. -Ness only has little combo potential so yeah -Change Character only has a 6 second cooldown cooldown. -Ness' assist can be stopped but the animation for Ness using PK Flash is like a 1-2.5 seconds only
New Pros (can include some of the old ones): -Can stop, mess up, turn the tables, and or sabotage ambushes, combos, sneak attacks, etc. -Can Change Character (each having their own moveset and assist) -Has many tricks and opportunities to screw enemies over -Can use Assists to his advantage -Enemies have to get used to varied styles (due to how unspecific he is and because of how many special things he has like changing character, assists, etc.) -Changes character upon death (good because your enemy has to get used to fighting other character and bad because it's annoying) Cons: -Changing character can waste a bit of your time -Change Character and Assists can only be used under certain conditions -Relies on abilities a lot (most are used to mess up ambushes, combos, etc.) -Certain abilities have to be ready (not in cooldown) for screwing sneak attacks, ganks, ambushes, and stuff like that up -When it levels up, stats don't increase that much (you gotta kill to increase it) -Tix Gain (getting tix from killing) is halved (Villager's assist, Adventurer's Thrill Of Ventures, and anything that can give tix are the only things that can help with that) -Isn't really meant to chase, dive in, rush down, etc. (it can do that but it's really risky if you don't have any escape plans or something) -Assists can be stopped if the character called is hit (in it's appearing animation, or before it's able to do the thing it's gonna do) -Buffs (from Gameboy's assists and moves, even from other characters) disappear upon death or changing character (they're not shared by the other 2 characters)
Nigel's Pros: -Most abilities prevent movement -Plane Bombard can damage enemies and heal himself and his team -Nigel's medpack fully heals Cons: -Doesn't have much attack power -Relies on abilities to be able to win -Can't fight without his abilities -The animation for giving the medpack is slow and Gameboy can't move or do anything while the animation is going
Ness' Pros: -Can fight without his abilities (but he is way better with using both basic attack and abilities) -SMAAAASH! is great for keep-away -Yo-yo Whip can poke -PK starstorm can protect himself from attacks and harm enemies -Ness' assist can put a lot of tears in enemy's screens so their viewing is messed up. It can be stopped but the animation happens fast Cons: -Ness has little combo potential -Killing isn't that easy for him due to his moveset
Astro's assist -Satellite Power-up makes him stronger -Can fight without the abilities that can damage -Can do multiple hits -Satellite Laser can fool enemies into thinking that the attack only hits things near to Astro -Astro's assist makes Gameboy immune to harmful efffects and damage he takes will heal him Cons: -Heavily relies on Satellite Power-up (that move may make him strong but the longer used, the longer the cooldown will be. It also disappears upon death, change or when Satellite Laser is used) -He isn't the best choice for bursting -The field from Astro's assist also weakens Gameboy's attack power
Lucas' Pros: -Walks fast and has low basic attack cooldown -Has High H4x scaling on PK Love and PK Starstorm -Has some combo potential -Using the Rope snake and Boney can make hitting easier (Boney can slow and the Rope Snake pulls enemies 1 you) -Lucas' assist, PK Freeze, can freeze enemies Cons: -Weak Skillz scaling on basic attack -Rope Snake only pulls 1 enemy to you -Boney can easily be dodged -Lucas' PK Starstorm is better at offense than protecting yourself -Isn't that strong fighting without his abilities -You can choose who to hit with Lucas' assist but that leaves Lucas open (that stops it)
Villager's Pros: -Can catch projectiles -Furniture Drop and Popper can keep enemies still so Timber will hit them -Ranged and Melee (mostly ranged) can have a hard time fighting him (esp. the ones with a projectile, explosion, shockwave, etc.) -Villager's assist makes up for having your Tix Gain halved Cons: -Weak basic attack -Can only catch 1 object at a time (also has limited inventory space) -Furniture Drop is random. It's damage can either be weak, normal, or a lot. -Timber takes some time so enemies have to be still so they won't be moving -Villager's assist doesn't help when you're in a fight
Adventurer's Pros: -Can give exp and tix -Can put himself and allies into a state where they can see invisible enemies and can predict where dashes, flights, teleports, etc. will land -Can heal -Rival Adventurers can get him out of a jam -Adventurer's assist gives exp Cons: -He's obviously a support so he's not really that fit to fight -Scavenger is a weak heal (esp. if you don't use Thrill Of Ventures and Locate a lot). Enemies that are tanky or something aren't that affected by the bad effects from eating the food. The stacks from using Thrill Of Ventures and Locate to make Scavenger stronger will disappear when changing. -The gems that the Adventurer drops on the ground can also be taken by your teammates (enemies can't take those). The assist isn't that beneficial if you have those kinds of teammates that like to take everything
Lloyd's Pros: -Fights better with or without his abilities (but is better with them like certain other characters) -Strong against ranged and certain burst carries -Metal Clash slows and damages more the longer they hear the noise -Shear Force can cut attacks (they won't do anything). It also lowers cooldown when you hit enemies -SFTOTL can make a small fight secure (what I mean with that is, no interuptions from other enemies) -LLoyd's assist hurts enemies touching the sphere and can make Gameboy immune to damage and harmful effects Cons: -Stuns, slows, AoE's, and shockwaves can hinder Lloyd -When Lloyd rushes in, backing out won't be that easy -Metal Clash can't be held -Connected Dash is sort of a tricky move -Shear Force's cooldown is increased for every attack hit -When in the SFTOTL, enemies can't interupt the fight but your teammates won't be able to help you (unless they're in the arena also) -Lloyd's assist, scrape force, slows Gameboy a lot
Ice Climbers' Pros: -Is a 2-For-1 Character -Blizzard is decent for keep-away, slowing, and pushing enemies away -Teamwork will make you control the partner -Ice Slide can knock enemies to the side -Ice Climber Hill will hurt enemies that are standing on the snow (it's also snowing more but it's not like a blizzard type of thing), and hitting the mountain. That's the battlefield that'll fit them. -The Ice Climbers' assist heals and can buff. Both gotta be hit to stop them (if only 1 is not hit, the heal and buff is only 1/2) Cons: -Strong as a pair, but when the partner is down, their moves are weakened and can work differently (except their Ultimate) |
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| 12 Aug 2015 08:46 AM |
| Oh yeah, by the way, if you're gonna kill the Ice Climbers, if the Ice Climber the playing is controlling is killed, so will be the partner but if it's just the partner, the player's moves are weakened and different until the partner respawns. whatever the player does, the partner will do. |
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| 12 Aug 2015 08:56 AM |
tl;dr
omgssss🌴 oh noes a dragun111!!! 🐉 |
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| 14 Aug 2015 11:00 PM |
| I don't see a point to reading this post when you don't even read it. That makes no sense. |
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Kekodeko
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| Joined: 27 Jul 2015 |
| Total Posts: 1676 |
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| 15 Aug 2015 11:14 AM |
| Did anyone really read it XD |
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| 17 Aug 2015 05:09 AM |
| I'm not updating this forum post anymore, (well I am updating my character idea but that's only in the League Of Roblox Reddit) |
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