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Re: The Arkkanians

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unic is not online. unic
Joined: 25 Jan 2012
Total Posts: 109
30 Jul 2015 04:58 PM
( Warning. Lots of reading. This side-lore was mainly created for Zero Day. http://www.roblox.com/My/Groups.aspx?gid=1175587. This is the group for that lore)

Kuronios. A planet just like Earth. With trees and water and races. Yep. Races. The Necro’ Clance and the Arkkanians. Both races have been in territorial war over Kuronios for as long as the planet itself. The war is known as the Constant War because of the constant attacks from each race.

Necro’ Clance:
Necro’ Clance are strange alien beings that strive for power and domination over the planet. They show no mercy to their opponents but show the utmost care for their kind. There are 3 types of Necro’ Clance. The Titans. Titans are medium sized Necro’ Clance’s that are best in helping others rather then fighting. They have the skills to help and tend to their injured warriors. They also help built colonies in their own territories. The 2nd Necro’ Clance are The Goliaths. The Goliaths are medium sized Necro’ Clance’s that were born to fight. Brutal in combat but slow in walking and running. They are the “Tanks” of the Necro’ Clance army. They deal high damage in every swing, they give. Barely anyone has survived an attack from a Goliath. The 3rd Necro’ Clance are The Krakens. The Krakens are the leaders of Necro’ Clance’s when it comes to war. They are usually found commanding the forces back at their base, or soaring in the air, doing aerial assaults. The 6 tentacles at the backs of the Krakens are what gives the Krakens the opportunity to fly. The tentacles also produce electricity which make them a deadly foe when in the air. The attacks range from long range to medium range. So close combat makes it hard for them to attack.
Necro’ Clance’s are deadly to an ordinary person, whether it’s a Titan or a Kraken. Nobody knows where they came from. But one thing is for sure. Whoever sent them is really eager to take over Kuronios.

Arkkanians:
Humanoid like creatures that want to protect Kuronios from falling over in the wrong hands. However, they are willing to live with the Necro’ Clance if they stop fighting. Arkkanians are civilized people with an advanced society. Each Arkkanian is treated the same, no matter what. But each and every Arkkanian is destined to do a job when born. Each Arkkanian is given a mark on the back of their neck that determines what job they are most likely to be good at. There are workers, who are given normal jobs (Like a doctor, law enforcer etc.) There are the Arkennytes. The warriors and protectors of the Arkkanians. And there are the members of the council. The leaders who take control over the battle. Then there are The Higher Powers. Arkkanians who were born with special gifts that help the people either in battle or in work. The Higher Powers are born with an sign on their shoulder shaped like an S. However in their language, an S is a symbol of hope. The Higher Powers are then trained to fight using their powers. But if the power isn’t meant for war and is meant for work, then they have the choice to switch to a worker. If the switch, they will become a worker and choose their jobs from there. If they choose to remain as a Higher Power then they will continue their training. The option to switch after still remains for those who remain as a Higher Power. The weapons that most Higher Powers use are swords. Or anything that has a blade in it. But some have chosen ranged weapons rather than melee weapons.

Storyline:
The Necro’ Clance’s have realized that they are losing the war and more territories over time. They resort to another plan that they hope can gain them another planet to live on. The plan starts with them taking over a Arkkanian air base. They successfully raid the base and steal a dozen transport shuttles from the base. They manage to bring the transport shuttles. After some searching, they find the planet Earth.. The Necro’ Clance find the planet a suitable planet to live on. They also hope to recolonize the planet with Necro’ Clance’s and extinct the humans on the planet. The transport shuttles are loaded and they leave Kuronios.
~2 weeks later~

The members of the council get the reports of the base raid. They don’t know what to do. A risky plan but the only suitable one. They decide to send in the Higher Powers to Earth. The purpose is to hunt down the Necro’ Clance’s there and stop them from recolonizing Earth before it’s too late. However they question why they should stop the Necro’ Clance from taking over another planet. The Necro’ Clance can have Earth and the Arkkanians can have Kuronios. But, that means humans will become extinct. The choice is difficult to make. As there is good and bad to both choices.
The decision is made. The Higher Powers will be sent to Earth to hunt down the Necro’ Clance that have escaped Kuronios. The Higher Powers will split up into groups, searching for the Necro’ Clance in different parts of populated towns. The towns will be searched separately. But when all the Necro’ Clance’s have been eliminated from that area, the group will meet up and search the next area.

The Higher Powers board a massive ship and depart for Earth. They reach Earth in a matter of minutes Via space-jump. 5 smaller ships detach from the bigger one, and separate from each other in orbit of Earth. They land in their given areas and cloak the ship.

The hunt begins.


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unic is not online. unic
Joined: 25 Jan 2012
Total Posts: 109
30 Jul 2015 05:01 PM
~Rules~
-No Power-playing, meta-gaming, god-modding etc
-"Its not in da rulezz!11!" <- Nope
-Be fair to fellow role-players.
-Rules may or may not be added in the future to this list. If so, it'll be updated.
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unic is not online. unic
Joined: 25 Jan 2012
Total Posts: 109
30 Jul 2015 05:05 PM
Character Sheet~

~Akkanaian Sheet~

Name:
Age:
Gender:
Type:
Power:
Personality:







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unic is not online. unic
Joined: 25 Jan 2012
Total Posts: 109
30 Jul 2015 05:06 PM
~Necro' Clance~

Name:
Age:
Gender:
Type of Necro' Clance:
(Powers are listed in the story. Use em' as you wish)
Personality:
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