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| 28 Jul 2015 10:08 PM |
Bump Fix it, Roblox. It never solves. Also, raise the triangle limit to 10,000. |
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| 28 Jul 2015 10:10 PM |
Support on the triangle limit
Idk about make it more reliable, im sure they're prioritizing fixing exploits or something right now... but it does need to happen... |
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| 29 Jul 2015 12:43 AM |
Thanks.
Let me do this again... |
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Skebby
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| Joined: 30 Dec 2013 |
| Total Posts: 3165 |
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| 29 Jul 2015 12:45 AM |
| CSG has really stupid errors that require tons of pointless troubleshooting, even if you can maybe try to split CSG models into more than one. |
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| 29 Jul 2015 02:13 PM |
I like how it is currently. But I do encounter some issues with like cylinder mesh and the triangle limit gets very annoying.
I'm going to have to support. |
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| 29 Jul 2015 04:31 PM |
Support. I hate making something, but then wanting to change it later, and all of a sudden it cannot be separated. Or it doesn't like to union cylinders so much, or negate some things here and there, etc.
I understand why there is a triangle limit (probably due to lag), but it'd be nice if it was 5000 instead. |
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| 29 Jul 2015 04:34 PM |
| Or the random holes that appear in my model when I union, or how if I union things one at a time, the previous unions like to disappear. Or how it likes to make up its own brick color, that is sorta like a ROBLOX color, but not really. I hate having a "greenish" dark stone grey, I want it to match. And using "Use Part Color" doesn't help when I want holes to be black and not the exterior color. |
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| 29 Jul 2015 04:54 PM |
| ROBLOX doesn't run CSGO... |
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| 29 Jul 2015 05:09 PM |
| I am talking about the CSG ROBLOX has, not CSG in general. Sorry for the confusion. |
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