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ROBLOX Forum » Game Creation and Development » Game Design
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Re: Am I the only one that abandons most projects

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SkepticalSquid is not online. SkepticalSquid
Joined: 26 Jul 2015
Total Posts: 1313
29 Jul 2015 07:23 AM
I usually quit cause it gets so hard/complex. Also it takes scripting knowledge that I just don't have.

I've decided finally to make a simple game, but I wonder if there are other people that do what I do?
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KeiRoMultiverse is not online. KeiRoMultiverse
Joined: 16 Aug 2013
Total Posts: 1896
29 Jul 2015 07:25 AM
I abandon my stuff a lot of times, but only because of laziness. I have the skill, just not the drive.
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SkepticalSquid is not online. SkepticalSquid
Joined: 26 Jul 2015
Total Posts: 1313
29 Jul 2015 07:29 AM
I'm a decent scripter, but I try making stuff that only people who have been scripting for YEARS can make.
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CryptCode is not online. CryptCode
Joined: 31 Jul 2011
Total Posts: 994
29 Jul 2015 07:48 AM
Haha I think the majority of devs abandon projects! Perhaps you're giving yourself too steep a learning curve maybe?
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SkepticalSquid is not online. SkepticalSquid
Joined: 26 Jul 2015
Total Posts: 1313
29 Jul 2015 07:49 AM
"Haha I think the majority of devs abandon projects! Perhaps you're giving yourself too steep a learning curve maybe?"

Maybe, but I think I'll make a simple game, build up, then go back to my old projects that I left unfinished.
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CryptCode is not online. CryptCode
Joined: 31 Jul 2011
Total Posts: 994
29 Jul 2015 07:52 AM
Probably a good idea
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SkepticalSquid is not online. SkepticalSquid
Joined: 26 Jul 2015
Total Posts: 1313
29 Jul 2015 07:53 AM
"Probably a good idea"

I think I'll make a shooter that has SOME stuff that I don't know, which will help me learn.

Maybe I could make it complex overtime?
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REAPERMOXXY is not online. REAPERMOXXY
Joined: 23 Jan 2014
Total Posts: 1831
29 Jul 2015 07:57 AM
Same @Keiro


✗ ʙᴀᴢɪɴɢᴀ
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3x6x0 is not online. 3x6x0
Joined: 26 Jul 2014
Total Posts: 59
29 Jul 2015 11:15 AM
I already abandoned all of my games but one. They were all bad games.
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vectorGunner is not online. vectorGunner
Joined: 23 Mar 2014
Total Posts: 784
29 Jul 2015 11:16 AM
You have to pick an 'advanced' project other wise you'll be too bored to do anything.

What the hell are you even creating that takes "years" to learn how to make?!
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needforrun is not online. needforrun
Joined: 22 Sep 2012
Total Posts: 567
29 Jul 2015 11:50 AM
Sometimes a project just gets boring.


-You better eat it
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robloxguy505123 is not online. robloxguy505123
Joined: 30 Dec 2011
Total Posts: 3736
29 Jul 2015 12:05 PM
I do this all the time. I'm working on a much more simpler easier to finish product, and I'm taking baby steps with it.
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Semaphorism is not online. Semaphorism
Joined: 16 Feb 2008
Total Posts: 4831
29 Jul 2015 12:09 PM
Its best to stick to small projects that further improve your skill until you know you can make bigger projects that need that knowledge.

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SkepticalSquid is not online. SkepticalSquid
Joined: 26 Jul 2015
Total Posts: 1313
01 Aug 2015 07:41 AM
"Its best to stick to small projects that further improve your skill until you know you can make bigger projects that need that knowledge."

I'm actually planning to do this, but I don't want to make it so basic that it's cliche, which is why I'm thinking of an idea.
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SkepticalSquid is not online. SkepticalSquid
Joined: 26 Jul 2015
Total Posts: 1313
01 Aug 2015 07:43 AM
"What the hell are you even creating that takes "years" to learn how to make?!"

I tried making a Turn-based strategy game, along the lines of XCOM: Enemy Unknown.

Google it if you don't know what that is.
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Yiha26 is not online. Yiha26
Joined: 16 Jul 2012
Total Posts: 6117
01 Aug 2015 08:12 AM
I abandon my stuff a lot of times, but only because of laziness. I have the skill, just not the drive. [2]
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DesignConcept is not online. DesignConcept
Joined: 10 Jan 2012
Total Posts: 10544
01 Aug 2015 08:15 AM
I can agree with this. I tend to jump the gun and purchase the group (I have a lot of roleplaying clan ideas) and buy all the ranks, but over a week I just become bored. I need constant variety. Thankfully I've latched onto an idea I have and I'm not letting go this time. Hopefully I can finish a project for once.

The key is to pay people though. You can't expect yourself to do everything alone. It takes some sort of team effort to get it done. I plan on paying somebody to script. I just need substantial material to get them interested.
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Clxver is not online. Clxver
Joined: 19 Oct 2014
Total Posts: 727
01 Aug 2015 08:19 AM
I lack motivation, I'll get hyped when I think of a game to make, but halfway through actually creating it, that's it. Throw it away and repeat.

If not you, then who? If not now, then when?
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3x6x0 is not online. 3x6x0
Joined: 26 Jul 2014
Total Posts: 59
13 Sep 2015 03:45 PM
I abandon my stuff a lot of times, but only because of laziness and not having good knoledge. I have some skill, but not patience.
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chimmihc is not online. chimmihc
Joined: 01 Sep 2014
Total Posts: 17143
13 Sep 2015 03:54 PM
I have given up on every single game project I ever started on roblox.

I have all the scripting knowledge I could ever need but no motivation.

I also suck at building/design and that saps what little motivation I can get.


Muad'Dib
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Scottifly is not online. Scottifly
Joined: 30 Jan 2011
Total Posts: 9180
13 Sep 2015 04:06 PM
At pretty much everyone above here's a few things I do.

- Don't pick a huge project that's going to have to be absolutely complete to actually work. Break it down into smaller sections that you can work with without getting frustrated/bored.
- If you get bored easily, try having 2 or 3 completely different projects going at the same time. That way if you find yourself bored with one of them, one of the others may keep you motivated.
- Set realistic goals/timeframes and try to keep them.

I am much better at building rather than scripting, so I hope these work as well for your scripting issues as they do for me.
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