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Re: Click Detector help please...

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sprole543 is not online. sprole543
Joined: 01 Jul 2015
Total Posts: 16
27 Jul 2015 04:45 AM
I am trying to make a click detector that when the player clicks on a block the player equips his/her tool in quickslot #1
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footykid2 is not online. footykid2
Joined: 16 Jan 2012
Total Posts: 4802
27 Jul 2015 04:47 AM
Oh god.

3.0 developers are coming
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trainyay is online. trainyay
Joined: 19 Jan 2012
Total Posts: 5617
27 Jul 2015 04:52 AM
Oh god.

3.0 developers are coming [2]
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sprole543 is not online. sprole543
Joined: 01 Jul 2015
Total Posts: 16
27 Jul 2015 05:30 AM
im sorry. We all start somewhere
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sprole543 is not online. sprole543
Joined: 01 Jul 2015
Total Posts: 16
27 Jul 2015 05:35 AM
we all start somewhere and im interested and basically what im doing is making a basic targeting system because I don't see other games that have that mmorpg like world of warcraft type of feel where you get your standard select enemy npc and use player abilities. I have an animation that is on loop so that when you bring the sword out for use, it automatically starts going so i figured id end the script when enemy target was dead and have the weapon unequip itself after combat. and show the second animation with the player putting his/her sword/weapon away.
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sprole543 is not online. sprole543
Joined: 01 Jul 2015
Total Posts: 16
27 Jul 2015 05:37 AM
If anyone could give legitimate help i would very much appreciate it.
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Deafgift100 is not online. Deafgift100
Joined: 09 May 2010
Total Posts: 3958
27 Jul 2015 05:56 AM
firstly, post this on Game Design, and i might be willing to help you for free. PM me
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FlameBurnYou is not online. FlameBurnYou
Joined: 13 Jul 2013
Total Posts: 340
27 Jul 2015 05:59 AM
Holy mother of bacons.


A 3.0 are Smarter than me.



3.0 soon will become new developer package,crab.
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Mitko0o1 is not online. Mitko0o1
Joined: 30 Nov 2010
Total Posts: 5725
27 Jul 2015 06:09 AM
Most people ask for help in Scripters now, because in Game Design people barely reply. I will give you a quick example for a script held in your brick, I assume you have a Click Detector in it.

script.Parent.ClickDetector.MouseClick:connect(funcion(Player)
local character = Player.CharacterAdded:wait()
local humanoid = character:FindFirstChild("Humanoid")
if humanoid ~= nil then
humanoid:EquipTool(game.ReplicatedStorage.ToolName)
end
end)
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