Funse
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| Joined: 11 Jun 2012 |
| Total Posts: 7887 |
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| 24 Jul 2015 12:22 AM |
What type of weld?
Wiki links are appreciated! |
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| 24 Jul 2015 12:26 AM |
Efficient* :P
Why not use the default hinge with ROBLOX's new physics engine? |
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Funse
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| Joined: 11 Jun 2012 |
| Total Posts: 7887 |
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| 24 Jul 2015 12:27 AM |
| How would I put that into work? |
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| 24 Jul 2015 12:31 AM |
workspace.ExperimentSolverEnabled.
Enable that. |
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| 24 Jul 2015 12:31 AM |
| click on workspace, then enable experimentalphysicssolver |
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Funse
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| Joined: 11 Jun 2012 |
| Total Posts: 7887 |
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| 24 Jul 2015 12:33 AM |
I did that. Now what? (Sorry, really new to welding stuff like this) Do I still need a script? |
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| 24 Jul 2015 12:34 AM |
| Just add Hinge to the surface type. |
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Funse
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| Joined: 11 Jun 2012 |
| Total Posts: 7887 |
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| 24 Jul 2015 12:40 AM |
I did. It's where it's at. I see the yellow thingy. But now whenever I change the rotation of the door, the hinge is off the wall.
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| 24 Jul 2015 12:42 AM |
| Leave the door as it is, then press Play Solo then push the door. |
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Funse
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| Joined: 11 Jun 2012 |
| Total Posts: 7887 |
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| 24 Jul 2015 12:44 AM |
But no one is going to push it in-game. It's suppose to be open by a script. |
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| 24 Jul 2015 12:50 AM |
| Don't enable the new physics engine, it's still too buggy. |
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