zeus022
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| Joined: 28 Feb 2009 |
| Total Posts: 1597 |
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Zapolean
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| Joined: 05 Apr 2012 |
| Total Posts: 9217 |
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| 23 Jul 2015 05:41 PM |
the spawn advantage
zap zap |
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mecatab
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| Joined: 21 Jul 2010 |
| Total Posts: 1387 |
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| 23 Jul 2015 05:42 PM |
i was always the first to scream "UNFAIR LOL"
but then i started to raid more and i learned that the base wasn't truly unfair, sure it could have a few tweaks to make it a tad bit easier to raiders while still keeping the competitiveness
its a really fun base to raid, you just need teamwork and communication, my only problem is the lag when people abuse the boomshot
Are you satisfied? |
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Zapolean
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| Joined: 05 Apr 2012 |
| Total Posts: 9217 |
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| 23 Jul 2015 05:44 PM |
not much is actually unfair besides the spawn advantage and it's a big one due to the fact it's nearly impossible to spawntrap void
zap zap |
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lionbaita
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| Joined: 15 Sep 2012 |
| Total Posts: 23091 |
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| 23 Jul 2015 05:44 PM |
I was HIVE and I found it unfair.
The bomb idea is awful. Void can just camp in darkness kill guy(s) since they need to stay close to cart so it isn't attacked and blow it up. 2 torque bows stealthily can take out 5.
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ZeeroWolf
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| Joined: 18 Sep 2010 |
| Total Posts: 2955 |
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| 23 Jul 2015 05:44 PM |
@Zap,
The spawns were nearly even.
Even if they weren't, bomb takes 8 minutes. |
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Zapolean
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| Joined: 05 Apr 2012 |
| Total Posts: 9217 |
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| 23 Jul 2015 05:45 PM |
"@Zap,
The spawns were nearly even.
Even if they weren't, bomb takes 8 minutes." done. the spawns are not even. VOID spawn on a giant ass cliff and they dont need to use the caves. while the raiders do and it's longer than void's walk. not to mention it gets longer and the bomb moves more
zap zap |
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Vermox
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| Joined: 30 Jul 2011 |
| Total Posts: 1306 |
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| 23 Jul 2015 05:46 PM |
| every single aspect of that base was unfair, |
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Zapolean
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| Joined: 05 Apr 2012 |
| Total Posts: 9217 |
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| 23 Jul 2015 05:46 PM |
"every single aspect of that base was unfair," not actually. if the spawns were fixed i'd be a fun base
zap zap |
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ZeeroWolf
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| Joined: 18 Sep 2010 |
| Total Posts: 2955 |
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| 23 Jul 2015 05:47 PM |
https://www.youtube.com/watch?v=-NpZ_5qd_Zs
https://www.youtube.com/watch?v=-H2Q85NCcjk
I'll be waiting for your reply. :) |
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lionbaita
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| Joined: 15 Sep 2012 |
| Total Posts: 23091 |
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| 23 Jul 2015 05:49 PM |
| When I actually don't troll and make a legit argument i get ignored. |
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ZeeroWolf
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| Joined: 18 Sep 2010 |
| Total Posts: 2955 |
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| 23 Jul 2015 05:49 PM |
Your argument is "labs is unfair because it is a dark base"
Yeah I'm going to ignore it. |
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zeus022
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| Joined: 28 Feb 2009 |
| Total Posts: 1597 |
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| 23 Jul 2015 05:51 PM |
Lion, you dont need more than 2 people on the bomb at a time, the rest of the 14-13 raiders spread out to make sure this exact thing doesn't happen. There are only 6 defenders at a time, and if the raiders set up correctly and not be stupid, they win.
it's as easy as that |
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lionbaita
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| Joined: 15 Sep 2012 |
| Total Posts: 23091 |
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| 23 Jul 2015 05:51 PM |
....Fine I was just saying what I used but ok.
What about not darkness but stealth like where cart has to go from a open roof part with those protuding rails
Just pick people off or cart directly. |
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lionbaita
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| Joined: 15 Sep 2012 |
| Total Posts: 23091 |
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| 23 Jul 2015 05:53 PM |
Thing is its easy to just hide and take out cart.
The fort is pretty fair if instead of cart it was something like a bomb like 8c. |
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zeus022
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| Joined: 28 Feb 2009 |
| Total Posts: 1597 |
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| 23 Jul 2015 05:53 PM |
lion you are acting like the raiders dont have brains and dont set up around the bomb/defenders in any sort of strategical way at all.
THERE ARE ONLY 6 VOID |
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chanlison
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| Joined: 24 Sep 2009 |
| Total Posts: 3991 |
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| 23 Jul 2015 05:57 PM |
| typical people who raid once or twice, then decide the base is too hard for them because they have no teamwork |
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zeus022
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| Joined: 28 Feb 2009 |
| Total Posts: 1597 |
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| 23 Jul 2015 05:59 PM |
| Desolade where is your 5 paragraph essay on why labs is unfair? |
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lionbaita
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| Joined: 15 Sep 2012 |
| Total Posts: 23091 |
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| 23 Jul 2015 06:00 PM |
Ik ik ik. It takes 1 raider to destroy bomb. They can even pinpoint location due to that bar thingy.
It's easy to slip away from raiders :/
Im actually speaking from a defenders point of view. I havent even officially raided void yet except for PRs
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Redsoxs4
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| Joined: 15 Jun 2011 |
| Total Posts: 17324 |
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| 23 Jul 2015 06:01 PM |
| void: http://www.roblox.com/Unfair-Bases-item?id=79122905 |
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Raethyr
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| Joined: 08 Mar 2008 |
| Total Posts: 20527 |
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zeus022
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| Joined: 28 Feb 2009 |
| Total Posts: 1597 |
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| 23 Jul 2015 06:03 PM |
the bomb doesnt go to voids spawn. and there are 14 raiders, they should be able to develop a strategy for keeping bomb safe from 6 VOID
so many PR's have been won at labs, but none of you have the patience to actually figure out how to win there.
you lose once and scream unfair. |
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Sillete
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| Joined: 08 Jan 2013 |
| Total Posts: 6205 |
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| 23 Jul 2015 06:04 PM |
idk i just dont like the cart system the bow and boomshot can destroy everything around it
crush a bit, little bit, roll it up take a hit |
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malike789
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| Joined: 16 Apr 2011 |
| Total Posts: 2345 |
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| 23 Jul 2015 06:04 PM |
To make Labs fair bring the 8c raid system into Labs or just have a regular term system.
The push the bomb cart with 150 health towards VOID spawn is stupid. |
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