Dralian
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| Joined: 21 Mar 2013 |
| Total Posts: 7624 |
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| 23 Jul 2015 02:49 PM |
game.Players.PlayerAdded:connect(function(player) local gui = game.ServerStorage.ScreenGui gui.Parent = player.PlayerGui for i = 0,360 do gui.Frame.Rotation = i end end)
Thanks!
It's just not spinning. |
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Dralian
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| Joined: 21 Mar 2013 |
| Total Posts: 7624 |
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cntkillme
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| Joined: 07 Apr 2008 |
| Total Posts: 44956 |
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| 23 Jul 2015 02:51 PM |
| add a wait inside the loop, because it'll just set keep setting the rotation until it reaches 360 and you won't "see" anything |
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Stefan631
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| Joined: 23 Dec 2010 |
| Total Posts: 1350 |
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| 23 Jul 2015 02:51 PM |
That's because you need to wait a certain amount of time before you change the rotation again, try this:
game.Players.PlayerAdded:connect(function(player) local gui = game.ServerStorage.ScreenGui gui.Parent = player.PlayerGui for i = 0,360 do gui.Frame.Rotation = i wait() end end) |
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Dralian
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| Joined: 21 Mar 2013 |
| Total Posts: 7624 |
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