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| 22 Jul 2015 01:55 PM |
ok, so on my other account, danielfunny1, im making a power plant explosion simulator
i made a message that is supposed to wait 20 seconds before announcing "WARNING: Generators overheating, turn on cooling fans now."
and then 20 seconds later im gonna put another message, but my question is, how do you make something explode automatically? like you make a brick and put a script in it, and that brick explodes after 30 seconds, how?
"what goes around comes around" R.I.P 8funnydude, add 10k posts to my count |
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| 22 Jul 2015 01:56 PM |
Instance.new("Explosion") Then do da properties. if siggy == false then print"nooo :(" end |
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| 22 Jul 2015 01:57 PM |
http://wiki.roblox.com/index.php?title=Explosions http://wiki.roblox.com/index.php?title=Wait#Wait
saaass some to mye place 4 free rocux and tisckes |
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| 22 Jul 2015 02:03 PM |
i took the script from the wiki to test it out and i added in the message, but it wont display the message
local explosion = Instance.new('Explosion', Workspace) explosion.Position = Vector3.new(0, 50, 0) print(Nuclear Meltdown in 30 seconds(30)) explosion.BlastPressure = 500 explosion.BlastRadius = 500
thats the script im using
"what goes around comes around" R.I.P 8funnydude, add 10k posts to my count |
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| 22 Jul 2015 02:05 PM |
http://wiki.roblox.com/index.php?title=Functions functions will help you.
saaass some to mye place 4 free rocux and tisckes |
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| 22 Jul 2015 02:09 PM |
just tried the example functions and they didnt display the message
im a newb at scripting and i dont understand how to made a message display
"what goes around comes around" R.I.P 8funnydude, add 10k posts to my count |
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| 22 Jul 2015 02:12 PM |
b1
"what goes around comes around" R.I.P 8funnydude, add 10k posts to my count |
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| 22 Jul 2015 02:13 PM |
| it prints a message so you can only see it in edit mode and when a special tab is on. |
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| 22 Jul 2015 02:15 PM |
ah wait i got it
i just inserted a "message" in workspace and set it to say "hello world"
is there anyway i can make that wait 30 seconds before saying the message
"what goes around comes around" R.I.P 8funnydude, add 10k posts to my count |
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| 22 Jul 2015 02:25 PM |
finally i got it!
this is the script i used
local message = Instance.new('Message', game.Workspace) message.Text = "WARNING. GENERATORS OVERHEATING, ACTIVATE COOLANT NOW!" wait(10) message:Destroy()
now all i need to know is how to set an automatic explosion, 30 seconds after the message is displayed, i want the explosion to happen
"what goes around comes around" R.I.P 8funnydude, add 10k posts to my count |
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| 22 Jul 2015 02:27 PM |
nevermind, i got another idea for the explosion
"what goes around comes around" R.I.P 8funnydude, add 10k posts to my count |
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