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| 22 Jul 2015 01:31 PM |
function water() workspace.Terrain:FillBlock(workspace.haydebug2003.Torso.CFrame,Vector3.new(4,4,4),2048) wait(2) game.Workspace.Terrain:Clear() end
game:GetService("RunService").Heartbeat:connect(water)
How can I remove the water cell that I just placed? So like after 2 seconds it ONLY removes the one cell not all of them?
"As a wise man once told me, get out." |
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| 22 Jul 2015 01:36 PM |
"As a wise man once told me, get out." |
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Sebrights
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| Joined: 02 Feb 2011 |
| Total Posts: 5580 |
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Sebrights
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| Joined: 02 Feb 2011 |
| Total Posts: 5580 |
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| 22 Jul 2015 01:42 PM |
| I mean studio to test it, sorry. Because if you are then the playername will probably be player, not your username |
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| 22 Jul 2015 01:44 PM |
Studio/Scriptbuilder
"As a wise man once told me, get out." |
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| 22 Jul 2015 02:09 PM |
"As a wise man once told me, get out." |
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