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| 17 Jul 2015 10:24 PM |
How do you disable it, but still be able to die from everything but the Reset Button?
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| 17 Jul 2015 10:42 PM |
Bumpity bump bump
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| 17 Jul 2015 10:42 PM |
That is a service that is not able to be deleted or added by a user. like the "visit" service |
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| 17 Jul 2015 10:43 PM |
@AStory
WishNite has a script where you can click the reset button but it has no effect |
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| 17 Jul 2015 10:43 PM |
| You could rename the humanoid....but theres issues with that. |
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| 17 Jul 2015 10:55 PM |
@ChaoticPath Do you happen to have the link for it?
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| 17 Jul 2015 10:57 PM |
| Nah. It's a private script. He made it for his pokemon game. |
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| 17 Jul 2015 10:59 PM |
Oh
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Modikinz
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| Joined: 01 Dec 2014 |
| Total Posts: 11429 |
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| 17 Jul 2015 11:02 PM |
dont click it
♔ тнє υикиσωи ѕтυffє∂ αиιмαℓ ♔ |
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| 17 Jul 2015 11:03 PM |
That's kinda obvious you know, but what about the other people that are gonna click it?
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Modikinz
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| Joined: 01 Dec 2014 |
| Total Posts: 11429 |
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| 17 Jul 2015 11:04 PM |
tell them not to click it
♔ тнє υикиσωи ѕтυffє∂ αиιмαℓ ♔ |
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| 17 Jul 2015 11:05 PM |
rename the humanoid
Goal for the month: Get Crown Of Warlords |
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| 17 Jul 2015 11:06 PM |
Or add a penatly to it like
if player.Humanoid.Health <= 0 then player:Remove() end simple. |
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| 17 Jul 2015 11:16 PM |
function resetLocalCharacter() local player = game:GetService("Players").LocalPlayer if player then if player.Character and player.Character:FindFirstChild("Humanoid") then player.Character.Humanoid.Health = 0 end end end
This is the code from the core scripts.
It seems like you can...
a) Create custom characters b) Rename humanoid |
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| 17 Jul 2015 11:35 PM |
What do you mean by "Custom Characters"?
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| 17 Jul 2015 11:43 PM |
Make your own custom character?
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 17 Jul 2015 11:46 PM |
ugh people keep it simple. Use a local script
local player = game.Players.LocalPlayer repeat wait() until player.Character local char = player.Character for i,v in next, char:GetChilden() do if v:IsA("Humannoid") then v.Name == "Human" end end
"Talk is cheap. Show me the code." - Linus Torvalds |
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| 17 Jul 2015 11:49 PM |
Renaming humanoid may cause some effects with the scripts inside the character
idk i've never fiddled around with this
ʏᴏᴜ ᴛʜᴏᴜɢʜᴛ ʏᴏᴜ ᴄᴏᴜʟᴅ ᴅʀᴀɢ ᴍᴇ ᴛᴏ ᴛʜᴇ ʙᴏᴛᴛᴏᴍ ᴏғ ᴛʜᴇ ʟᴀᴋᴇ sᴏ ʏᴏᴜ ᴄᴏᴜʟᴅ ᴇᴀᴛ ᴍᴇ ʟᴀᴛᴇʀ... ᴡᴇʟʟ ɢᴜᴇss ᴡʜᴀᴛ ᴘᴜɴᴋ... ɪᴍ ᴀ ғɪsʜ... ᴡɪᴛʜ ʟᴇɢs |
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booing
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| Joined: 04 May 2009 |
| Total Posts: 6594 |
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| 17 Jul 2015 11:54 PM |
| TimeTock That is a very unefficient example. |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 17 Jul 2015 11:56 PM |
@booing idgaf. It works and thats all that matters.
@Above renaming the human won't cause problems if you know what you are doing.
"Talk is cheap. Show me the code." - Linus Torvalds |
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| 17 Jul 2015 11:58 PM |
@thedestroyer115 Give an example of a custom character???
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| 18 Jul 2015 12:16 AM |
Yeee, my custom health gui started screwing up after I changed the humanoid name to human, I changed all the things in the gui for it to be customed to 'Human' also...
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 18 Jul 2015 12:18 AM |
you are obv doing something wrong
"Talk is cheap. Show me the code." - Linus Torvalds |
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| 18 Jul 2015 12:27 AM |
Want to see the code?
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 18 Jul 2015 12:28 AM |
read my siggy.
"Talk is cheap. Show me the code." - Linus Torvalds |
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