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Re: fireclient

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masterblokz is not online. masterblokz
Joined: 17 Nov 2010
Total Posts: 9517
15 Jul 2015 03:41 AM
so do people make a script to clone remoteevents into the player or what because that doesn't seem right but i see no other way
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sparker22 is not online. sparker22
Joined: 11 Mar 2010
Total Posts: 846
15 Jul 2015 03:43 AM
What do you mean? Remote objects should go into ReplicatedStorage so that the client and server can attach events to them and fire those events.
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myactivetestplace is not online. myactivetestplace
Joined: 11 Jul 2015
Total Posts: 3733
15 Jul 2015 03:44 AM
follow me
http://www.roblox.com/games/268498023/Follow-this

ill show you
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BothAngles is not online. BothAngles
Joined: 01 Dec 2011
Total Posts: 9604
15 Jul 2015 04:20 AM
^ ya no

You can insert them in studio
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masterblokz is not online. masterblokz
Joined: 17 Nov 2010
Total Posts: 9517
17 Jul 2015 03:20 AM
sparker lied i'm tryna fireserver from a remoteevent in rep storage : nothing. only in workspace :/
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masterblokz is not online. masterblokz
Joined: 17 Nov 2010
Total Posts: 9517
17 Jul 2015 04:07 AM
b
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masterblokz is not online. masterblokz
Joined: 17 Nov 2010
Total Posts: 9517
17 Jul 2015 02:53 PM
bb
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nQqzRYVpIKA5jLP is not online. nQqzRYVpIKA5jLP
Joined: 05 Mar 2015
Total Posts: 4135
17 Jul 2015 02:55 PM
No, you're just doing something wrong, but you provided no code so we can't help you.
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masterblokz is not online. masterblokz
Joined: 17 Nov 2010
Total Posts: 9517
17 Jul 2015 02:58 PM
no i didn't. i'm doing fireserver() from a localscript and it works when i fireserver the remoteevent that's in workspace but not when i fireserver the remoteevent thats in replicated storage, they're the same.
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nQqzRYVpIKA5jLP is not online. nQqzRYVpIKA5jLP
Joined: 05 Mar 2015
Total Posts: 4135
17 Jul 2015 02:59 PM
Code or GTFO.
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masterblokz is not online. masterblokz
Joined: 17 Nov 2010
Total Posts: 9517
17 Jul 2015 03:01 PM
no
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nQqzRYVpIKA5jLP is not online. nQqzRYVpIKA5jLP
Joined: 05 Mar 2015
Total Posts: 4135
17 Jul 2015 03:03 PM
Okay then GTFO.
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masterblokz is not online. masterblokz
Joined: 17 Nov 2010
Total Posts: 9517
17 Jul 2015 03:10 PM
no you don't need code i've described it perfectly to you



code:

game.ReplicatedStorage.MainEvent.ChildEvent:FireServer(arguments)


end)
in localscript ^


script.Parent.OnServerEvent:connect(function(arguments)

end)

^ in script inside of childevent
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sparker22 is not online. sparker22
Joined: 11 Mar 2010
Total Posts: 846
17 Jul 2015 04:59 PM
I didn't lie. Firing a remote object that is inside of ReplicatedStorage does in fact work fine. It should always go in ReplicatedStorage. workspace is intended for world geometry. Any claims that it doesn't work means you are doing something wrong.
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sparker22 is not online. sparker22
Joined: 11 Mar 2010
Total Posts: 846
17 Jul 2015 05:01 PM
Also, any server-side scripts should go inside of ServerScriptService
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masterblokz is not online. masterblokz
Joined: 17 Nov 2010
Total Posts: 9517
17 Jul 2015 08:14 PM
definitely not working..
i have a remoteevent inside of another remoteevent

the parent remoteevent is inside of replicatedstorage

i have a script in serverscriptservice


when I fireserver i have a print to make sure it's firing, but there is no OnServerEvent being fired unless I put the remoteevents inside of workspace.
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masterblokz is not online. masterblokz
Joined: 17 Nov 2010
Total Posts: 9517
18 Jul 2015 04:21 AM
b
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Datamora is not online. Datamora
Joined: 06 Jun 2014
Total Posts: 78
18 Jul 2015 04:24 AM
Are you sure there are no errors occurred?
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masterblokz is not online. masterblokz
Joined: 17 Nov 2010
Total Posts: 9517
18 Jul 2015 04:24 AM
yes..
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Datamora is not online. Datamora
Joined: 06 Jun 2014
Total Posts: 78
18 Jul 2015 04:29 AM
Have you checked to find the child via code?
For example:

print(game.ReplicatedStorage:FindFirstChild"RemoteEvent":FindFirstChild"ChildEvent")
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masterblokz is not online. masterblokz
Joined: 17 Nov 2010
Total Posts: 9517
18 Jul 2015 04:36 AM
i know it's firing. i've said several times the event works while in workspace
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Datamora is not online. Datamora
Joined: 06 Jun 2014
Total Posts: 78
18 Jul 2015 04:42 AM
Well, you can put the remote event in workspace then.

You can organize it by creating a model called: 'Events'.
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eLunate is not online. eLunate
Joined: 29 Jul 2014
Total Posts: 13268
18 Jul 2015 05:47 AM
FireServer ... -> OnServerEvent Player, ...
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masterblokz is not online. masterblokz
Joined: 17 Nov 2010
Total Posts: 9517
18 Jul 2015 06:06 AM
what do you mean elunate?


the reason i'm doing this is because i was told i can send events to players and from players thru replicatedstorage remotes. the only other way i can fireclient from server is by cloning remotes into players which doesn't seem right
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masterblokz is not online. masterblokz
Joined: 17 Nov 2010
Total Posts: 9517
18 Jul 2015 07:18 AM
sad bump
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