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| 16 Jul 2015 04:21 PM |
Note: When the other balls collide with eachother, they may sometime stop, since the only way I found checking collisions for each ball was to loop through them very fast.
http://www.roblox.com/games/235106722/Table-Pool-2-0
Please give me your very harsh feedback. c: |
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| 16 Jul 2015 04:31 PM |
Awesome Game! If you advertise you could get alot of visits
Help get one of these published! http://www.roblox.com/Retexture-s-Pack-item?id=270869531 |
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| 17 Jul 2015 10:37 AM |
+Better Accuracy +Balls have better physics (bounce away from eachother) +If 2 balls get stuck, they'll separate within a second.
ToAdd: A pointer on the balls, to be able to hit the balls within a 180 degree angle, corresponding where it was hit. |
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IcyTea
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| Joined: 01 Jun 2010 |
| Total Posts: 20411 |
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| 17 Jul 2015 11:01 AM |
Bug : If you hit the cue ball, then do it before it stops, it will break the GUI with the pool balls explode around.
[Guests' Best Friend] |
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| 17 Jul 2015 11:03 AM |
| omg lmao. I kind of want to keep it |
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| 17 Jul 2015 12:12 PM |
nice glitch boi if siggy == false then print"nooo :(" end |
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