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| 14 Jul 2015 07:02 PM |
I would like to make an in-game "slider" (ex. Sensitivity Slider). How would I go about doing this? Would I have to use a "MouseButton1Down" function on the slider and Player:GetMouse().X to find the correct position for the Slider? Or is there a better way of going about this? Thanks.
-inception101 (Trade,Development,Design) |
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| 14 Jul 2015 07:03 PM |
Ok, bummer. Thank you for your consideration though!
-inception101 (Trade,Development,Design) |
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gooey333
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| Joined: 24 Mar 2013 |
| Total Posts: 1208 |
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| 14 Jul 2015 07:04 PM |
| http://wiki.roblox.com/index.php?title=RbxGui_(Library) |
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gooey333
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| Joined: 24 Mar 2013 |
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| 14 Jul 2015 07:05 PM |
| Scroll down to 'The API' and CreateSlider is the first member. |
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| 14 Jul 2015 07:10 PM |
Thank you, gooey333!
-inception101 (Trade,Development,Design) |
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