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| 13 Jul 2015 12:39 PM |
| Is there anyway to use loadstring() from a local script in the player(s) backpack? |
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| 13 Jul 2015 01:43 PM |
| Why use loadstring? Just use those "Source" scripts with a stringvalue inside and make that one loadstring. |
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| 13 Jul 2015 01:45 PM |
| Can you link me an example? |
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| 13 Jul 2015 01:48 PM |
| Would something like this work? http://wiki.roblox.com/index.php?title=How_to_edit_scripts_with_another_script |
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MiniNob
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| Joined: 14 May 2013 |
| Total Posts: 822 |
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MiniNob
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| Joined: 14 May 2013 |
| Total Posts: 822 |
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| 13 Jul 2015 02:16 PM |
Do it as they do it in script builders.
Use HttpService to log in into an alt to update an asset with a script with the given code, and then use InsertService to load the updated asset into the game. |
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