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| 11 Jul 2015 11:34 PM |
| How would I make a Tool Handle compatible with ROBLOX Animation Editor, I tried it and my gun came out sideways instead of the way I set it in animation editor. ???? |
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| 11 Jul 2015 11:34 PM |
| btw I was hoping there was some scripting involved in this. |
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mycheeze
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| Joined: 27 Jun 2011 |
| Total Posts: 6748 |
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| 11 Jul 2015 11:37 PM |
the tool's default position is ish rendered 2 chur arm
just anim8 arm m8 |
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| 11 Jul 2015 11:38 PM |
@My
I have this as of now.
prntscr.com/7rog8v
Notice the Right Arm > Handle
Now, When I set the position of it in Animation Editor, it doesn't apply for the tool when I run the animation. |
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mycheeze
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| Joined: 27 Jun 2011 |
| Total Posts: 6748 |
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| 11 Jul 2015 11:52 PM |
| clone or someone pls helppp |
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OldGoldie
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| Joined: 17 Aug 2010 |
| Total Posts: 8210 |
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| 11 Jul 2015 11:55 PM |
ROBLOX's animation plugin gives me trouble if I try to animate any other parts than the main ones.
So, the handle is inside a tool. It's looking for arm.Handle right? well its in Character.Tool.Handle. |
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| 11 Jul 2015 11:58 PM |
| I have no idea, I suppose I'm supposed to Motor6D the whole tool. |
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| 12 Jul 2015 12:34 AM |
You Can't actually Animate the Handle, however their are plugins that Allow you to return the C-frame position of handles very easily and as you move them for exampe:
http://www.roblox.com/Tool-grip-editor-item?id=153352998 |
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