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Re: Animation glitches (Custom)

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OKevinO is not online. OKevinO
Joined: 05 May 2010
Total Posts: 1036
02 Dec 2014 11:17 PM
So i'm making custom animation using the ROBLOX animation editor. When i replace the idle animation with a custom animation, and the walking animation with a walking animation, it would glitch everytime i start walking. So if i stand still, the idle animation plays normaly, but as soon i start walking, for a split second, the body parts quickly move to the original standing position, then proceeds to the walking animation, and it does the same if i stop walking, can anybody tell me whats wrong with this?

Thanks!
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OKevinO is not online. OKevinO
Joined: 05 May 2010
Total Posts: 1036
02 Dec 2014 11:22 PM
Bump
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OKevinO is not online. OKevinO
Joined: 05 May 2010
Total Posts: 1036
02 Dec 2014 11:25 PM
Nobody in the mood of helping, huh?
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BowtieMod is not online. BowtieMod
Joined: 01 Apr 2013
Total Posts: 804
02 Dec 2014 11:30 PM
Did you keyframe the very first frame?
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OKevinO is not online. OKevinO
Joined: 05 May 2010
Total Posts: 1036
02 Dec 2014 11:32 PM
Yes
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OKevinO is not online. OKevinO
Joined: 05 May 2010
Total Posts: 1036
02 Dec 2014 11:38 PM
bump
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OKevinO is not online. OKevinO
Joined: 05 May 2010
Total Posts: 1036
02 Dec 2014 11:41 PM
bump for answer :(
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JustOneZombie is not online. JustOneZombie
Joined: 01 Dec 2011
Total Posts: 120
10 Jul 2015 11:07 PM
Re-bumping this, as it happens to me as well
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JustOneZombie is not online. JustOneZombie
Joined: 01 Dec 2011
Total Posts: 120
10 Jul 2015 11:57 PM
Bump#2
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JustOneZombie is not online. JustOneZombie
Joined: 01 Dec 2011
Total Posts: 120
11 Jul 2015 07:34 AM
Bump#3
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Kapitanovas is not online. Kapitanovas
Joined: 09 Sep 2012
Total Posts: 4216
11 Jul 2015 08:20 AM
happened to me, something like this, if I got it correctly...

"My Life is going Good... but..."
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JustOneZombie is not online. JustOneZombie
Joined: 01 Dec 2011
Total Posts: 120
11 Jul 2015 09:13 AM
Bump#4
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JustOneZombie is not online. JustOneZombie
Joined: 01 Dec 2011
Total Posts: 120
11 Jul 2015 10:18 PM
Bump#5
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awesomeawesxomeman3 is not online. awesomeawesxomeman3
Joined: 19 May 2010
Total Posts: 104
11 Jul 2015 10:25 PM
Is the first key frame of the animation the default idle animation? If so change the first key frame to the pose you want since they interpolate
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thedestroyer115 is not online. thedestroyer115
Joined: 19 Dec 2010
Total Posts: 11546
11 Jul 2015 10:26 PM
@awesome
"Did you keyframe the very first frame?"

"Yes"

I have this issue as well.
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awesomeawesxomeman3 is not online. awesomeawesxomeman3
Joined: 19 May 2010
Total Posts: 104
11 Jul 2015 10:32 PM
Tell me your description of "keyframed" because if the first keyframe of an animation is not posed differently (I.E. The default pose) then the exact same thing that is described happens
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JustOneZombie is not online. JustOneZombie
Joined: 01 Dec 2011
Total Posts: 120
11 Jul 2015 10:38 PM
I made sure frame 1 is with the custom animation
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Kyles45678 is not online. Kyles45678
Joined: 12 Dec 2012
Total Posts: 203
12 Jul 2016 10:08 AM
The animate script in a character also has animation IDs. I think if you replace the animate script with one that has your animation IDs, I think it might work.
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