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| 11 Jul 2015 12:51 PM |
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) character:WaitForChild("Humanoid").Died:connect(function() wait(0.01) guui() end) end) end) |
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morash
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| Joined: 22 May 2010 |
| Total Posts: 5834 |
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| 11 Jul 2015 12:58 PM |
| it was obviously a joke, but i'm sure you don't know the answer at all |
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chimmihc
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| Joined: 01 Sep 2014 |
| Total Posts: 17143 |
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| 11 Jul 2015 01:01 PM |
| Dude you have to give more than that because there is nothing wrong with that. |
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| 11 Jul 2015 01:02 PM |
| ik it should; since I got it from the wiki ( first time using .Died ) |
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| 11 Jul 2015 01:02 PM |
MK = game.Workspace:FindFirstChild("MKofOrbiter") if MK then MK.Humanoid.Health = 0
Oops too late.
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| 11 Jul 2015 01:04 PM |
| ffs im trying to run the function that shows a gui after the character's humanoid dies |
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eLunate
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| Joined: 29 Jul 2014 |
| Total Posts: 13268 |
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| 11 Jul 2015 01:10 PM |
wow I fixed it; thanks alot skids. Learn lua #1v1ScriptBuilderNoScopeMe320+100 couldn't help with an 8 lined script, one more thing
1111100110000110011111100110001 1100000110000110011000000110100 1111100110000110011000000110000 1100000110000110011000000111111 1100000110000110011000000110011 1100000111111110011111100110011 0000000000000000000000000000000 1100011001111111110011000000011 1111111001100000110011000000011 0000011001100000110011000000011 0000011001100000110011000000011 0111111001111111110011111111111
(press ctrl + f and search the number 1) |
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