beaujibby
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| Joined: 30 Aug 2008 |
| Total Posts: 3822 |
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| 10 Jul 2015 07:17 PM |
function start() for _,v in pairs(game.Players:GetChildren()) do v.Character.Torso.CFrame = CFrame.new(Vector3.new(game.Workspace["Game Room"].Spawn.Position.X,game.Workspace["Game Room"].Spawn.Position.Y,game.Workspace["Game Room"].Spawn.Position.Z)) v.TeamColor = BrickColor.new("Dark stone grey") v.leaderstats.Round.Value = v.leaderstats.Round.Value+1 end end
nothing happens :\ |
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beaujibby
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| Joined: 30 Aug 2008 |
| Total Posts: 3822 |
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beaujibby
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| Joined: 30 Aug 2008 |
| Total Posts: 3822 |
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beaujibby
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| Joined: 30 Aug 2008 |
| Total Posts: 3822 |
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beaujibby
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| Joined: 30 Aug 2008 |
| Total Posts: 3822 |
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beaujibby
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| Joined: 30 Aug 2008 |
| Total Posts: 3822 |
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beaujibby
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| Joined: 30 Aug 2008 |
| Total Posts: 3822 |
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beaujibby
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| Joined: 30 Aug 2008 |
| Total Posts: 3822 |
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beaujibby
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| Joined: 30 Aug 2008 |
| Total Posts: 3822 |
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| 10 Jul 2015 07:50 PM |
| Hi me, how are you doing me? |
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AnimeWiki
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| Joined: 26 Oct 2014 |
| Total Posts: 460 |
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| 10 Jul 2015 07:53 PM |
| cough cough maybe u need to run function if you already did i will fix ur script but first try running function start() :p |
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beaujibby
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| Joined: 30 Aug 2008 |
| Total Posts: 3822 |
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| 10 Jul 2015 07:57 PM |
| I did, I'm not that bad qq |
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AnimeWiki
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| Joined: 26 Oct 2014 |
| Total Posts: 460 |
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| 10 Jul 2015 08:00 PM |
--[[function start() for _,v in pairs(game.Players:GetChildren()) do v.Character.Torso.CFrame = CFrame.new(Vector3.new(game.Workspace["Game Room"].Spawn.Position.X,game.Workspace["Game Room"].Spawn.Position.Y,game.Workspace["Game Room"].Spawn.Position.Z)) v.TeamColor = BrickColor.new("Dark stone grey") v.leaderstats.Round.Value = v.leaderstats.Round.Value+1 end end ]]
local Players = game:GetService("Players") local GameRoom = workspace:WaitForChild("Game Room") local Spawn = GameRoom:WaitForChild("Spawn") local start = function() for i=1,#Players.NumPlayers,1 do local Player = Players:GetPlayers()[i] Player.Neutral = false Player.TeamColor = BrickColor.new("Dark stone grey") if Player and Player.Character then local Character = Player.Character spawn(function() local Torso = Character:WaitForChild("Torso") if Torso then Torso.CFrame = CFrame.new(Spawn.CFrame.p) end end) end spawn(function() local Leaderstats = Player:WaitForChild("leaderstats") local Round = Leaderstats:WaitForChild("Round") Round.Value = Round.Value + 1 end) end end
start()
maybe ? |
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