bl0wmeup
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| Joined: 27 Nov 2009 |
| Total Posts: 14388 |
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| 10 Jul 2015 06:37 PM |
| Hey, ok so I plan on creating a gui based game, similiar to a tycoon, that has bricks inside the gui. However I want to make the game gui based, and was wondering how do I go about implementing bricks into a gui. |
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vacha
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| Joined: 06 Jan 2011 |
| Total Posts: 1993 |
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| 10 Jul 2015 06:40 PM |
Are you talking about 3d stuffs on a gui? If so then here is clonetroopers 3D Gui module http://www.roblox.com/Roblox-3D-GUI-Module-item?id=159576724
while true do the do |
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bl0wmeup
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| Joined: 27 Nov 2009 |
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| 10 Jul 2015 06:48 PM |
| that is somewhat what i was looking for, but it didnt seem like the user interact with the interface unless I'm mistaken |
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bl0wmeup
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| Joined: 27 Nov 2009 |
| Total Posts: 14388 |
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| 10 Jul 2015 06:51 PM |
http://www.roblox.com/games/26744178/AeroCity-Tycoon-Alpha this game is a perfect example of what I'm talking about |
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bl0wmeup
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| Joined: 27 Nov 2009 |
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| 10 Jul 2015 07:21 PM |
| anyone can tell me how he did it in that game? ^ |
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beaujibby
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| Joined: 30 Aug 2008 |
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bl0wmeup
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| Joined: 27 Nov 2009 |
| Total Posts: 14388 |
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beaujibby
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| Joined: 30 Aug 2008 |
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