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| 09 Jul 2015 10:51 PM |
There's this one part which confuses me on how to use it. It's the GetKeysPressed method. Can someone please explain how to use this? I'm having trouble understanding and the wiki doesn't help much.
If money grew on trees... It would be as valuable as leaves. | Twitter: @TwisterRBLX |
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| 09 Jul 2015 10:59 PM |
bump
If money grew on trees... It would be as valuable as leaves. | Twitter: @TwisterRBLX |
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| 09 Jul 2015 10:59 PM |
| It does explain it. It returns an array of InputObjects, each of which has a KeyCode value that represents a key that is currently pressed. |
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| 09 Jul 2015 11:02 PM |
That's the confusing part, it only returns something I don't understand and need someone to explain it to me: table: 1750B258
If money grew on trees... It would be as valuable as leaves. | Twitter: @TwisterRBLX |
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| 09 Jul 2015 11:02 PM |
| http://wiki.roblox.com/index.php?title=Table |
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| 09 Jul 2015 11:08 PM |
So kind... Lemme try to figure this out..
If money grew on trees... It would be as valuable as leaves. | Twitter: @TwisterRBLX |
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lolb3
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| Joined: 16 Jan 2010 |
| Total Posts: 2268 |
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| 09 Jul 2015 11:10 PM |
| lol try indexing something in the table |
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| 09 Jul 2015 11:14 PM |
| Think of an InputObject like a dictionary. KeyCode is a part of it, you can decode it using the Enum. |
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