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Re: Blox Siege

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ForrestZX is not online. ForrestZX
Joined: 20 Aug 2008
Total Posts: 55
03 May 2015 05:13 PM
I'm currently in the developmental stage of Blox Siege, and I was wondering what YOU would like to see in the game!

Just for some context, the game will be round-based, with 2 opposing sides; "Attackers" and the "Defenders". The game will be a spin-off of Tom Clancy's Rainbow Six: Siege, but I plan to add my own twist here and there, and possibly include some special rounds (such as 'Bank Robbery', 'VIP Escort', etc.).

List potential ideas that you'd like to see in the game, whether it may be maps, round scenarios, or even in-game equipment (nothing too crazy, the game still needs to remain somewhat realistic). I'll consider all ideas listed!

Thanks again for your generous support!

"Stay frosty, and watch your six."
-ForrestZX
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Jonas353 is not online. Jonas353
Joined: 15 Jun 2012
Total Posts: 159
04 May 2015 12:38 AM
i want to see a wall charge
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vectorGunner is not online. vectorGunner
Joined: 23 Mar 2014
Total Posts: 784
04 May 2015 05:30 AM
More of a tip than an actual idea.

Don't get too crazy with maps. In a game about strategy like rainbow six siege supposedly is 1 good map is better than multiple 1/2 decent one. Design 1 map around tons of strategys. Then work on a second one.

Well designed maps is what makes mobas so fun to play.
mobas: league of legends, dota 2, smite, strife, ect... ( just examples so you know what I'm talking about )
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jordanNin64 is not online. jordanNin64
Joined: 07 Jun 2013
Total Posts: 2457
04 May 2015 08:23 AM
Can I help make the game?

I dont care if im paid or not.
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ForrestZX is not online. ForrestZX
Joined: 20 Aug 2008
Total Posts: 55
07 May 2015 11:24 PM
@Jonas353
I’ll be sure to include the Wall-Charge, there’s no doubt about it. Anyways, the game wouldn’t be the same without it! I also want players to leave in content with the satisfaction they experienced from the game, a sort of satisfaction that ends with a “boom”, heh heh...

@vectorGunner
Thanks for the great tip! You are absolutely correct about how Rainbow Six is supposed to have strategic maps over half-a$$ed maps, that require contemplative and tactical planning during the pre-execution segment of the operation. I’ll be sure to do just that, and be sure to quote this if players get pissed that I’m not making enough maps!

@jordanNin64
Thanks for the offer, but I honestly don’t know what could be worked on! The scripting I must do on my own (not just for originality, but also for the extra practice), and the building I must also do on my own (in order to fit the justified standards that vectorGunner recommended). Thanks for the offer, and if I need any personal help with the game, I’ll be sure to contact y’all!
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Tobycon is not online. Tobycon
Joined: 22 May 2013
Total Posts: 1527
10 May 2015 12:20 PM
Make it so you can choose what map you play on
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RlOTz is not online. RlOTz
Joined: 24 Mar 2012
Total Posts: 29
16 May 2015 10:43 AM
I'd actually like to see a destruction portion of the game such as holes in a wall when shot or a house having a large hole after an explosive going off.
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ImCalebShotwell is not online. ImCalebShotwell
Joined: 09 Sep 2013
Total Posts: 27
30 May 2015 08:22 AM
I agree with Riotz but also there should be placeable barriers leaning (Which if you want that I have it) Leaning gives a bit of a twist but there should be leaning to make it more "Tactical" Certain Team uniforms more than one spawn area when the match starts (Choose a spawn when match starts

Maybe some long range engagements from like building to building while you have your other guys in like a courtyard breaching a building but I have hopes for this game and I don't want to be let down
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XxRyan200xX is not online. XxRyan200xX
Joined: 18 May 2012
Total Posts: 13
30 May 2015 05:07 PM
5 On 5.
>_<
But I think you already know that
And maybe a good type of shop system, somewhat but not too much like callof ROBLOXIA.
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cptncamo02 is not online. cptncamo02
Joined: 27 Mar 2011
Total Posts: 3
01 Jun 2015 10:45 PM
I want hostages in the game that are able to be saved.
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ImCalebShotwell is not online. ImCalebShotwell
Joined: 09 Sep 2013
Total Posts: 27
08 Jun 2015 08:24 PM
Elimination and Hostage Rescue are going to be the first game modes and Check out the weapon stats here

http://www.roblox.com/Forum/ShowPost.aspx?PostID=164062883
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swordfights100 is not online. swordfights100
Joined: 18 Aug 2010
Total Posts: 2528
10 Jun 2015 09:12 PM
I think you should make it so that each class has a spawn-zone, like snipers will spawn in a "far" away place from the map to snipe but are still able to be killed, that way it can be balanced.

Light machine-gunners can spawn in a medium-long range distance from the map, suitable for a machine gunner.

Personal defense weapon users can spawn close-medium range from the map

Assault rifle users can spawn anywhere.

Also all of these classes can infiltrate these zones, but these spawn zones are best suitable for their weapon of choice.



“A truth that's told with bad intent beats all the lies you can invent.”
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swordfights100 is not online. swordfights100
Joined: 18 Aug 2010
Total Posts: 2528
10 Jun 2015 09:17 PM
Oh, also, will you add game-extensions (like DLC) and sell them if/when the game gets popular?

Will you be accepting user-made maps after the game release?



“A truth that's told with bad intent beats all the lies you can invent.”
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distalDigitPhalanx is not online. distalDigitPhalanx
Joined: 25 Jan 2015
Total Posts: 1509
10 Jun 2015 09:18 PM
Destruction a-la tactical assault
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XxRyan200xX is not online. XxRyan200xX
Joined: 18 May 2012
Total Posts: 13
11 Jun 2015 07:53 PM
...
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ImCalebShotwell is not online. ImCalebShotwell
Joined: 09 Sep 2013
Total Posts: 27
11 Jun 2015 09:41 PM
Community maps will be accepted but I don't think we are going to work on it /: I was demoted from Moderator to sub and he took away the credits he gave me in the Game Desc
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Emindu123 is not online. Emindu123
Joined: 05 Dec 2014
Total Posts: 4
12 Jun 2015 04:13 PM
We want Tesars, For attackers we need:Plan from where to get in, Defs need pick up hostage and thats all
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ImCalebShotwell is not online. ImCalebShotwell
Joined: 09 Sep 2013
Total Posts: 27
13 Jun 2015 02:39 AM
Commands - http://gyazo.com/727e37a56cfb8edde845bd88df5187a0
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Slamdunks is not online. Slamdunks
Joined: 10 Feb 2012
Total Posts: 19622
13 Jun 2015 02:40 AM
Not really something you can "add" into the game, but rather an idea.

Instead of making it all action, you should make it so players are required to use strategy and plan!

▬ Slamdunks ▬ Builder ▬ OT/RT ▬ Add 13k posts ▬ 295$ ▬ 07' w/ proof ▬
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Slamdunks is not online. Slamdunks
Joined: 10 Feb 2012
Total Posts: 19622
13 Jun 2015 02:41 AM
Oh, and if you need a voice actor for the "commands" suggestion, I could help voice. 14 year old with fairly deep voice.

▬ Slamdunks ▬ Builder ▬ OT/RT ▬ Add 13k posts ▬ 295$ ▬ 07' w/ proof ▬
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Aesura is not online. Aesura
Joined: 08 Mar 2008
Total Posts: 23339
13 Jun 2015 02:56 AM
^ lol let ur p ub er ty finish first jk

anyways if needed i can probably make thumbnails or icons or whatever for this game
idc if i get paid or not
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Slamdunks is not online. Slamdunks
Joined: 10 Feb 2012
Total Posts: 19622
13 Jun 2015 03:04 AM
Some people go through puberty earlier than others. For some reason, I have a deeper voice than my 16 year old brother.

▬ Slamdunks ▬ Builder ▬ OT/RT ▬ Add 13k posts ▬ 295$ ▬ 07' w/ proof ▬
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ImCalebShotwell is not online. ImCalebShotwell
Joined: 09 Sep 2013
Total Posts: 27
14 Jun 2015 09:30 PM
OMG Yes I would appreciate it cuz people were wanting like 2K to do it for me

And im like HAELLLLLL NAW
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DerpyDerpkins is not online. DerpyDerpkins
Joined: 29 Mar 2015
Total Posts: 1871
18 Jun 2015 08:10 AM
I'd like to help develop the game, I specialize in scripting round-based game
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HaloBoy9990 is not online. HaloBoy9990
Joined: 02 Jan 2014
Total Posts: 2
18 Jun 2015 12:09 PM
pl0x add spartan lazer xdddddddddddd
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