Killicide
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| Joined: 08 May 2010 |
| Total Posts: 13715 |
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| 05 Jul 2015 10:03 PM |
Aside from how hideous and architecturally incorrect the base is, what makes it so bad and un-raidable?
I haven't raided it yet but I heard it's crap (looks like crap thats for sure).
- My ancestors are smiling at me moderator, can you say the same? -
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| 05 Jul 2015 10:07 PM |
keep in mind that sf warred us with 6 sf + 2 comamndos (8 sf in 16 or 18 player server, meaning always even numbers. raa just made their base 7 raa)
well theres only one entrance into the "base", which is a giant bridge with 0 cover
the defenders spawn on one side of it, while the raiders spawn on the other
the defenders spawn 0:31 from the term itself (not the term building, they spawn about 10-15 seconds from term building/fighting)
raiders are x3 (they spawn 1:32 from term)
the guns deal 15 damage, 0 spread, high fire rate, meaning you can easily be mowed down by the defenders on the other side of the bridge (which they conveniently have cover)
so even if you do make it past the bridge, you need to enter a term with 7 entrances into the term room for 10 minutes
the defending team conveniently has 3 giant doors which lead to a hallway (direct access to term)
but lets say you focus on defending that, well then they could use the 2 direct entrances in the back or the direct entrance at the front
well lets say those are defended as well! hmmm, well then the defending team can use a ladder which brings them to a 2nd flood which they can shoot down the term defenders from atop
keep in mind this is all with a fairly large defender count in a small server with op guns and op spawn placements
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Zapolean
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| Joined: 05 Apr 2012 |
| Total Posts: 9217 |
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| 05 Jul 2015 10:10 PM |
keep in mind that sf warred us with 6 sf + 2 comamndos (8 sf in 16 or 18 player server, meaning always even numbers. raa just made their base 7 raa)
well theres only one entrance into the "base", which is a giant bridge with 0 cover
the defenders spawn on one side of it, while the raiders spawn on the other
the defenders spawn 0:31 from the term itself (not the term building, they spawn about 10-15 seconds from term building/fighting)
raiders are x3 (they spawn 1:32 from term)
the guns deal 15 damage, 0 spread, high fire rate, meaning you can easily be mowed down by the defenders on the other side of the bridge (which they conveniently have cover)
so even if you do make it past the bridge, you need to enter a term with 7 entrances into the term room for 10 minutes
the defending team conveniently has 3 giant doors which lead to a hallway (direct access to term)
but lets say you focus on defending that, well then they could use the 2 direct entrances in the back or the direct entrance at the front
well lets say those are defended as well! hmmm, well then the defending team can use a ladder which brings them to a 2nd flood which they can shoot down the term defenders from atop
keep in mind this is all with a fairly large defender count in a small server with op guns and op spawn placements[2]
zap zap |
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NekoPunch
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| Joined: 21 Jun 2013 |
| Total Posts: 11075 |
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| 05 Jul 2015 10:11 PM |
"keep in mind that sf warred us with 6 sf + 2 comamndos (8 sf in 16 or 18 player server, meaning always even numbers. raa just made their base 7 raa)
well theres only one entrance into the "base", which is a giant bridge with 0 cover
the defenders spawn on one side of it, while the raiders spawn on the other
the defenders spawn 0:31 from the term itself (not the term building, they spawn about 10-15 seconds from term building/fighting)
raiders are x3 (they spawn 1:32 from term)
the guns deal 15 damage, 0 spread, high fire rate, meaning you can easily be mowed down by the defenders on the other side of the bridge (which they conveniently have cover)
so even if you do make it past the bridge, you need to enter a term with 7 entrances into the term room for 10 minutes
the defending team conveniently has 3 giant doors which lead to a hallway (direct access to term)
but lets say you focus on defending that, well then they could use the 2 direct entrances in the back or the direct entrance at the front
well lets say those are defended as well! hmmm, well then the defending team can use a ladder which brings them to a 2nd flood which they can shoot down the term defenders from atop
keep in mind this is all with a fairly large defender count in a small server with op guns and op spawn placements" [3] |
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Nazgrim
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| Joined: 18 Sep 2013 |
| Total Posts: 2507 |
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| 05 Jul 2015 10:11 PM |
| *says in frost clan voice* Its fair heres a meme explaining why |
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| 05 Jul 2015 10:12 PM |
@altair
i've already argued how fw2 is fair, but if you wanna give it another shot be my guest |
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| 05 Jul 2015 10:12 PM |
| actually if you took the time to observe the base before making yourself look like an idiot, the bridge isn't the only way into the base. sorry for bustin' ur bubble bud. :/ |
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Amashiro
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| Joined: 20 May 2012 |
| Total Posts: 19368 |
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| 05 Jul 2015 10:12 PM |
im sure there is a way around the bridge lol
lrn2explore |
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Nazgrim
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| Joined: 18 Sep 2013 |
| Total Posts: 2507 |
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| 05 Jul 2015 10:13 PM |
@Nederlandz
LOL XDXDXDXDXD I JUST LITERALLY PEED MY PANTS JUST A LITTE THOUGH I MEAN ITS A LITTLE SPOT NOT LIKE IT RUINED MY CHAIR R NYTHING LOL BUT FOR REAL EPIC LULZ HIGH FIVES XDDDDDDDDDDDDDD U FRUSTRATED U FRUSTRATED BRO U SO MAD WHY ARE YOU SO MAAAAD I CAN POST ANYTHING I WANT THAT IS HOW IT SAYS IN THE RULES I DONT CARE ABOUT YOUR RULES Y SO MAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAD |
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NekoPunch
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| Joined: 21 Jun 2013 |
| Total Posts: 11075 |
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| 05 Jul 2015 10:13 PM |
"im sure there is a way around the bridge lol"
there used to be a way around the bridge: a cave underwater
but they removed it
now the only way to the other side is the coverless bridge
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| 05 Jul 2015 10:13 PM |
@amash
there was only one other entrance into the base, which was a cave underneath the bridge (so had to go to the bridge first)
it took 3:34 to get through to term, although they removed it (meaning you cant even flank)
so its just the bridge with 0 cover |
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Hare8901
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| Joined: 30 Apr 2008 |
| Total Posts: 14463 |
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| 05 Jul 2015 10:14 PM |
| dyslexia and autism is a very interesting combination naz |
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| 05 Jul 2015 10:14 PM |
@rural
yes it is, i have the whole base memorized, including those spawn times |
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Tivar
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| Joined: 05 May 2014 |
| Total Posts: 16021 |
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| 05 Jul 2015 10:15 PM |
| Killcide RAA & SF are now using SB................ |
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Nazgrim
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| Joined: 18 Sep 2013 |
| Total Posts: 2507 |
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| 05 Jul 2015 10:16 PM |
@Hare
WTF MAN xD i just fall of my chair kuz i couldnt and i CANT stop laugh xDXDXDXDXDDDDDDDDDDDDXXXXXXXXXXXXXXXXXXXDDDDDDDDDDDDDDDDDDD OMGOSH DDDDDXXXXXXXXXXXXXXXXXXXXXXXDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD DDDDDD LOOOOOOOOOLLLLL THIS IS A SHT XDDDDDDDDDDDDDDDDDDDDXDDDDDDDDDDDDDDDDDDDDD A BIG ONE XDDDDDDDD A GRAT ONE XXXXXXDDDD CONGRATS MAN XD U FRUSTRATED U FRUSTRATED BRO U SO MAD WHY ARE YOU SO MAAAAD I CAN POST ANYTHING I WANT THAT IS HOW IT SAYS IN THE RULES I DONT CARE ABOUT YOUR RULES Y SO MAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAD |
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| 05 Jul 2015 10:17 PM |
Obviously VOID Are Just Mad They Have To Deal With Raiding A Unfair Fort That Isn't Theirs.
Deal With It!
RAA + SF > VOID |
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Killicide
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| Joined: 08 May 2010 |
| Total Posts: 13715 |
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| 05 Jul 2015 10:18 PM |
seems pretty crappy
labs is also bad though
lol just make it so
sf removes sb if void removes labs
- My ancestors are smiling at me moderator, can you say the same? -
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NekoPunch
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| Joined: 21 Jun 2013 |
| Total Posts: 11075 |
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| 05 Jul 2015 10:19 PM |
"lol just make it so
sf removes sb if void removes labs "
but both raa and sf are using sb so one clan would still be using their unfair fort |
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| 05 Jul 2015 10:20 PM |
@kill
well originally sb was made to counter void, so by void using labs it balances out sb
that leaves two fair forts (fw2 and coventry)
the issue with that is that raa just removed coventry and made their base stone bridge as well |
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| 05 Jul 2015 10:20 PM |
| because void and RAA with farm eachother |
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Nazgrim
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| Joined: 18 Sep 2013 |
| Total Posts: 2507 |
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| 05 Jul 2015 10:21 PM |
"that leaves two fair forts (fw2"
>le maymay arrow is this a le new epic meme? screen kapped for dat sweet karma xD. FUS ROH DAH!!!!!1 i used to be a christmas but then i took an arrow 2 da knee : BAZINGA BAZINGA ZIMBABWE. top kek, toppest of keks. le nyan cat? hahahaha le mayonaise. epic ass meme i love that meme so much man |
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Synoan
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| Joined: 31 Aug 2012 |
| Total Posts: 15658 |
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| 05 Jul 2015 10:21 PM |
i dont understand how you still consider FW2 to be as fair as coventry
remove the 2 WS rule and remove barrels and we put back coventry |
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| 05 Jul 2015 10:24 PM |
"remove the 2 WS rule"
- first off, every single other clan in this war is a power clan, meaning they generally don't have issues with alts making servers official. the ws rule is there to prevent that, and it wont be removed due to sf cheating in the past. for example, they made a raid official with the account GunYouOut (still lost). they cant be trusted and it wont be removed
"remove barrels"
- i guess tra is better than raa, maybe you should pick up some tips from them on raiding fw2
"and we put back coventry"
- you're not going to blackmail us into making base updates. this is a clear ploy to get out of this war that you made a mistake of getting into. you realized that you were going to lose and now you're afraid of an actual war. maybe next time raa can get the main flag under 2 minutes with your "super elite raiding force" for fw2 |
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Hare8901
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| Joined: 30 Apr 2008 |
| Total Posts: 14463 |
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| 05 Jul 2015 10:25 PM |
| i remember when sf made enigma flip on and off fc to make their server official |
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