sorder234
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| Joined: 22 Jun 2009 |
| Total Posts: 23 |
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| 04 Jul 2015 10:08 PM |
Hello, I created a bush that when walked up to will let you seach the bush, leveling up your scavenging and speed of collecting. I am testing a function that when you click the bush the players label on the bottom of the screen will say "This is a bush!". This is where the error occurs.
function bush(player) local per = player.Parent:FindFirstChild("Humanoid") if per ~= nil then print "Part 1 working!" end end script.Parent.ClickDetector.MouseClick:connect(bush)
i made this as a test to see if the ontouch method would work(like a lava brick), but it doesnt get past the if then statement, wrong method? |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 04 Jul 2015 10:13 PM |
script.Parent.ClickDetector.MouseClick:connect(function(player) print(player.Name) end) |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 04 Jul 2015 10:14 PM |
script.Parent.ClickDetector.MouseClick:connect(function(player) player.Character.Humanoid.Health = 500 end) |
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