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Re: How would you go about animating an object

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Born2Script is not online. Born2Script
Joined: 23 Jul 2013
Total Posts: 2670
04 Jul 2015 06:38 PM
For example a train.. I want to animate a train to go around rail way.. How would that be possible? thanks.



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vlekje513 is not online. vlekje513
Joined: 28 Dec 2010
Total Posts: 9057
04 Jul 2015 06:51 PM
Velocity?
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BothAngles is not online. BothAngles
Joined: 01 Dec 2011
Total Posts: 9604
04 Jul 2015 07:01 PM
want this
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Born2Script is not online. Born2Script
Joined: 23 Jul 2013
Total Posts: 2670
04 Jul 2015 07:31 PM
ehm what?
Velocity? Isn't there anyway to animate the object so it would follow something similar to a timeline?



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vlekje513 is not online. vlekje513
Joined: 28 Dec 2010
Total Posts: 9057
04 Jul 2015 07:33 PM
Yes
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SIDEKICKMAN is not online. SIDEKICKMAN
Joined: 08 Jan 2008
Total Posts: 2152
04 Jul 2015 07:37 PM
Vlekje has no intention to actually help. Idk why he's here
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vlekje513 is not online. vlekje513
Joined: 28 Dec 2010
Total Posts: 9057
04 Jul 2015 07:40 PM
Its really hard to do or explain this, I'm saying every information I have.
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Born2Script is not online. Born2Script
Joined: 23 Jul 2013
Total Posts: 2670
04 Jul 2015 07:44 PM
@SIDEKICKMAN Yeah, I see that xD



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SIDEKICKMAN is not online. SIDEKICKMAN
Joined: 08 Jan 2008
Total Posts: 2152
04 Jul 2015 07:45 PM
IS there a guide or documentation? Even a model we can use as a reference?
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vlekje513 is not online. vlekje513
Joined: 28 Dec 2010
Total Posts: 9057
04 Jul 2015 07:48 PM
No.

If its a straight road you can cframe it in a for loop, if not, I wish you luck.
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SIDEKICKMAN is not online. SIDEKICKMAN
Joined: 08 Jan 2008
Total Posts: 2152
04 Jul 2015 07:51 PM
ERRR that's frustrating. Such a simple thing should be possible with little hassle. But instead... smooth terrain.
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Born2Script is not online. Born2Script
Joined: 23 Jul 2013
Total Posts: 2670
04 Jul 2015 08:20 PM
true



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Veltamax is not online. Veltamax
Joined: 06 May 2012
Total Posts: 368
04 Jul 2015 08:54 PM
With the animation editor, you could give this a shot. It's an idea I've been recently throwing around in my head, but haven't tried yet. When you use ROBLOX's animation editor plugin, you select a humanoidrootpart. If you put one inside the rail model, you might be able to select it; then from there, I have no idea if you will be able to edit the train parts or if it will just have the Head, Right Leg, and so on, in the editor gui.
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CrescentJade is not online. CrescentJade
Joined: 07 Jul 2010
Total Posts: 5494
04 Jul 2015 09:03 PM
Um no. You might not want to do that. You should probably use roblox physics. Its quite simple that way. Create tracks and use velocity to push forwards. If made correctly it will work.
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