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Re: Water realism

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Cakerunner is not online. Cakerunner
Joined: 06 Dec 2013
Total Posts: 15794
26 Jun 2015 02:44 PM
TL;DR

Right, we should have liquid blocks.
They can be inserted from that whatever menu thing that lets you place humanoids, bricks, trusses blah blah blah.
It's properties would be like this
(not good at roblox studio, but okay)
Colour: (give your water colour)
Reflection (Enable/disable reflection of things (like new water update)
Mobile (Static or allowed to flow into the shape of the container and fall down slopes or holes.
Speed of movement: How fast it falls down (example 32 speed, would travel to you twice as fast)
Current, X, Y, Z speed.
Carry loose materials: Enable/Disable
Tides: Height of tides
And of course, you can swim like in the voxel type of water we have now.
The water will have lots of joints, but however, turning down will make joints lesser.
Other things like killing or whatever can be scripted,
effects can have particle emitters, whatever.

I didn't really know how to say it properly, but I hope you still understand how it works.
(DON'T BE SPAMMIN TL:DR, WASTE OF TIME)

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Plungeit is online. Plungeit
Joined: 20 Nov 2011
Total Posts: 11733
26 Jun 2015 02:47 PM
TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR TL;DR
Woops, I wasted your time




I don't see how this could go wrong so support
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Cakerunner is not online. Cakerunner
Joined: 06 Dec 2013
Total Posts: 15794
26 Jun 2015 03:37 PM
This thread is dead, bye bye.
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COOLPUP12345 is not online. COOLPUP12345
Joined: 02 Aug 2011
Total Posts: 14653
26 Jun 2015 03:45 PM
suppoert, it will creat nice things :)







(s&i is always dead)
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ArizTrad is online. ArizTrad
Joined: 06 Jun 2011
Total Posts: 3311
26 Jun 2015 03:48 PM
Um okay sure


[Hippity, Hoppity, Floppity.]
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VCRaygamma is not online. VCRaygamma
Joined: 09 May 2014
Total Posts: 1425
26 Jun 2015 03:53 PM
Or we can have a water editor. But support!


[Insert Ekat Insanity Here]
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alphawolvess is not online. alphawolvess
Joined: 04 Jul 2012
Total Posts: 354
26 Jun 2015 04:34 PM
Some of these are cool, but not "flowing" or water going down slopes etc, that wouldn't happen and so on. Somewhat Support
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jupjup123450 is not online. jupjup123450
Joined: 10 Jul 2014
Total Posts: 745
26 Jun 2015 06:01 PM
support because I have to build the structure in edit mode then switch to build mode to place "water bricks", which are in big (I'm pretty sure) 5X5X5 studs which is inaccurate and then get back to edit mode...

Also, the water is a little annoying because once you touch it, you are swimming face down...
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NealSavage is not online. NealSavage
Joined: 01 Aug 2012
Total Posts: 5890
26 Jun 2015 06:03 PM
Water should be able to move(Have currents, that are, preferably, editable), and it should also fill up a space like it does in real life, if that makes sense..
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VCRaygamma is not online. VCRaygamma
Joined: 09 May 2014
Total Posts: 1425
01 Jul 2015 05:11 PM
We should also have the return of the Fill feature.
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