SLPM
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| Joined: 02 Apr 2010 |
| Total Posts: 33349 |
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| 01 Jul 2015 02:04 AM |
local animate = user.Character.Humanoid:LoadAnimation(script.Parent.TurretAnimation)
animate:Play()
i tried this:
local animate =user.Character.Humanoid:LoadAnimation(user.Character.Animate.idle.Animation1)
animate:Play() |
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DevRenza
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| Joined: 12 Jun 2015 |
| Total Posts: 425 |
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| 01 Jul 2015 02:16 AM |
| lol..... Well if you splay it with Play then how do you "STOP" something |
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SLPM
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| Joined: 02 Apr 2010 |
| Total Posts: 33349 |
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| 01 Jul 2015 02:18 AM |
i mean i tried to override one animation with the other. It normally works, but isn't working for this.
~Go back to bottom feeding before you get hurt~ |
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DevRenza
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| Joined: 12 Jun 2015 |
| Total Posts: 425 |
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| 01 Jul 2015 02:23 AM |
| Do Stop() instead of play... |
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SLPM
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| Joined: 02 Apr 2010 |
| Total Posts: 33349 |
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DevRenza
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| Joined: 12 Jun 2015 |
| Total Posts: 425 |
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| 01 Jul 2015 02:37 AM |
| Idk then. Go to Workspace and click object browser |
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draky251
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| Joined: 16 Dec 2011 |
| Total Posts: 28 |
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| 01 Jul 2015 04:28 AM |
animation:Play() wait(the length of your animation | ex. 2 secs) animation:Stop()
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SLPM
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| Joined: 02 Apr 2010 |
| Total Posts: 33349 |
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| 01 Jul 2015 10:08 AM |
| Probably has something to do with me anchoring the characters and then unanchoring :P |
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