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| 28 Jun 2015 05:57 PM |
| Is it possible to make a GUI visible across every server running on my game? |
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| 28 Jun 2015 06:03 PM |
| http://wiki.roblox.com/index.php?title=Data_store |
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| 28 Jun 2015 06:04 PM |
| I already read that, and it makes no sense to me, says nothing about multiple servers. |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 28 Jun 2015 06:04 PM |
| http://www.roblox.com/Forum/ShowPost.aspx?PostID=162506822 |
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| 28 Jun 2015 06:09 PM |
| @Time where does it say anything about multiple servers |
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| 28 Jun 2015 06:11 PM |
oh mah gawd
DataStores basically saves data to the place, not to a player like data persistence
Just save some data, like a boolean for showing the GUI or not
Then if the value is true, have a script inside the GUI make itself visible, and vise vera. |
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baldo46
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| Joined: 28 Jul 2008 |
| Total Posts: 1254 |
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| 28 Jun 2015 06:13 PM |
| DataStores are stored on the place (not the server), therefore any value you save to a datastore is accessible by any or all servers. You can use this and the << http://wiki.roblox.com/index.php?title=API:Class/GlobalDataStore/OnUpdate >> OnUpdate function to change the gui when a value is changed. But then again, what do I know. Good luck on your journey. |
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