MrStylo
|
  |
| Joined: 26 Jun 2010 |
| Total Posts: 12 |
|
|
| 27 Jun 2015 01:05 PM |
One inconvenience that I have, and others may experience as well, is adding 10 dollars to Roblox, purchasing BC and having $4.05 left over. In my account I have $4.70 and I would be more and willing to spend it if I could purchase robux in lower quantities, like in the mobile version. In the mobile version, users can purchase robux for .99 cents(80R).
Better yet, allow users to use the money in their wallet in the mobile version as well.
Anyways, that's my two cents. |
|
|
| Report Abuse |
|
|
GFink
|
  |
| Joined: 19 Feb 2009 |
| Total Posts: 14554 |
|
|
| 27 Jun 2015 01:07 PM |
| meh ok, sounds like a good idea. instead of the "buy 450 robux" or "1000" for a direct $ amount, it should be "enter an amount of robux into this box and click here to go to the pay-page" |
|
|
| Report Abuse |
|
|
Mada754
|
  |
| Joined: 22 Jan 2013 |
| Total Posts: 5285 |
|
|
| 27 Jun 2015 01:08 PM |
I'm having the same problem, I have the money left, but I can't use it
Guardian of OT |
|
|
| Report Abuse |
|
|
MrStylo
|
  |
| Joined: 26 Jun 2010 |
| Total Posts: 12 |
|
|
| 27 Jun 2015 05:35 PM |
| Yeah, I just find it kinda dumb that roblox would have a system in which a player would add a very specific amount of money, while having options where the outcome would impair the consumers ability to purchase something they want. But hey, why should the consumer get what they wanted? |
|
|
| Report Abuse |
|
|
|
| 27 Jun 2015 05:38 PM |
| Yeah!! Support!!!!!!!!!!!!!!!!! |
|
|
| Report Abuse |
|
|
Lownish
|
  |
| Joined: 21 Oct 2014 |
| Total Posts: 129 |
|
|
| 27 Jun 2015 11:46 PM |
Great idea!
This is a really good idea, but the problem is. If somebody abuses this, like buying 1 dollars over and over again for to get more worth of ROBUX or something. I dunno. |
|
|
| Report Abuse |
|
|
Mada754
|
  |
| Joined: 22 Jan 2013 |
| Total Posts: 5285 |
|
| |
|
JediBen8
|
  |
| Joined: 26 Aug 2012 |
| Total Posts: 149 |
|
|
| 28 Jun 2015 08:14 AM |
What if instead we had a system like Trade Currency (Without the changing rates) where you tell Roblox how much you want to pay, and it gives out Robux accordingly.
What do you think? |
|
|
| Report Abuse |
|
|
MrStylo
|
  |
| Joined: 26 Jun 2010 |
| Total Posts: 12 |
|
|
| 28 Jun 2015 09:47 AM |
Well that depends, someone could add an allotment of money and slightly overpay for an amount of robux, for an example of a similar situation: someone adds a specific amount of tickets to change into robux, but if they add 20 tix when the market demands for only 16, they would lose 4 tix and get one robux.
Now a way to counter act an event happening like this, is to be careful and to adjust the amount of money given so that you don't slightly overpay. But not everyone is going to know this.
Adjustable payment methods like this seem rather inconvenient, and the calculation of a robux's worth to a USD or Euro will surely be a difficult thing for most people to grasp.
Now, I wouldn't mind the idea of paying a specific amount for trading currency (USD/EURO to Robux, but adjusted prices of the BC or the Robux was my original suggestion. |
|
|
| Report Abuse |
|
|
MrStylo
|
  |
| Joined: 26 Jun 2010 |
| Total Posts: 12 |
|
|
| 01 Jul 2015 12:56 AM |
| All that I can hope for at this point is that some Roblox employee legitimately reviews this and considers the possibility of price equalization/variety. |
|
|
| Report Abuse |
|
|
|
| 01 Jul 2015 01:04 AM |
ok maybe support to first part
but i have a question
"allow users to use the money in their wallet in the mobile version as well"
how would that work i mean you do know that no such thing exists where you can feed in coins to your phone from your wallet and it goes into your roblox account yet right |
|
|
| Report Abuse |
|
|
MrStylo
|
  |
| Joined: 26 Jun 2010 |
| Total Posts: 12 |
|
|
| 01 Jul 2015 12:52 PM |
...Wallet as in existent funds already added to roblox that can be spent.
For example, when you redeem money, lets say $10.00, it goes into the "Wallet", you can spend the money that is in the "wallet" until the funds are depleted (Or this this argument, too low to purchase anything else). This virtual wallet should adapt over to my same account's mobile counterpart. So I can use the same funds I have added to the game remotely. |
|
|
| Report Abuse |
|
|
MrStylo
|
  |
| Joined: 26 Jun 2010 |
| Total Posts: 12 |
|
|
| 01 Jul 2015 12:55 PM |
A better explanation, in the event you still don't understand: the term "Wallet" is a phrase used to describe the Credit Balance that holds the funds added to roblox, people use the term "Wallet" as a more understandable object that holds on-hand money.
AKA, I did not mean a literal wallet. |
|
|
| Report Abuse |
|
|
Skebby
|
  |
| Joined: 30 Dec 2013 |
| Total Posts: 3165 |
|
|
| 01 Jul 2015 01:16 PM |
| Can you buy smaller increments of R$ on Android/Apple versions of ROBLOX? |
|
|
| Report Abuse |
|
|
MrStylo
|
  |
| Joined: 26 Jun 2010 |
| Total Posts: 12 |
|
|
| 01 Jul 2015 02:17 PM |
| On the android and apple versions, you can purchase 80 robux for one USD. |
|
|
| Report Abuse |
|
|
|
| 21 Jul 2017 09:57 PM |
| I agree, I have 3.40 and I would love to use it. |
|
|
| Report Abuse |
|
|