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| 28 Jun 2015 01:20 AM |
This may not work well for everything, but it's a basic source protection system.
As most of us know, ROBLOX allows us to use the global 'require' function on an asset using its ID as long as a ModuleScript named 'MainModule' is within the saved asset.
My method uses this feature to allow a developer to hide their source in a locked model.
Here is a basic example of how you would do this: http://hastebin.com/ujobedivic.lua |
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| 28 Jun 2015 01:23 AM |
| Your implantation allows for people to easily hack the module. There is some thread a while back posted by Mew where Merely demonstrates an abundance of easily exploitable vulnerabilities in a module that probably has an implementation similar to this one. |
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| 28 Jun 2015 01:26 AM |
| Would you by any chance have a link to this thread? |
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| 28 Jun 2015 01:32 AM |
| http://www.roblox.com/Forum/ShowPost.aspx?PostID=156600040 |
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| 28 Jun 2015 01:36 AM |
| Before someone corrects me, it was Seranok not Merely. |
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