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| 26 Jun 2015 02:17 PM |
The script is below. It is to put your name in a text that everyone sees but it puts your name in the second listing. ill put arrows where it does it at. local sc = script.Parent
game.Workspace.EventsAndFunctions.Game1Join.OnClientEvent:connect(function(player) if game.Workspace.GP.Game1.P1.Value == 0 then if sc.Game.MainFrame.Join.Game.Game1.GameBoard.Players.P1.Text == "" then print("J2") if sc.Game.MainFrame.Join.Game.Game1.GameBoard.Players.P1.Visible == true then print("J3") sc.Game.MainFrame.Join.Game.Game1.GameBoard.Players.P1.Text = "" .. player.Name print("J4") game.Workspace.PlayersG.Game1.Value = game.Workspace.PlayersG.Game1.Value + 1 print("J5") sc.Game.MainFrame.Join.Games.Games1.Players.Text = game.Workspace.PlayersG.Game1.Value print("J6") game.Workspace.GP.Game1.P1.Value = 1 end end --It Goes Again Here For Some Reason I Don't Want It To elseif game.Workspace.GP.Game1.P2.Value == 0 then if sc.Game.MainFrame.Join.Game.Game1.GameBoard.Players.P2.Text == "" then if sc.Game.MainFrame.Join.Game.Game1.GameBoard.Players.P2.Visible == true then sc.Game.MainFrame.Join.Game.Game1.GameBoard.Players.P2.Text = "" .. player.Name game.Workspace.PlayersG.Game1.Value = game.Workspace.PlayersG.Game1.Value + 1 game.Workspace.GP.Game1.P2.Value = 1 sc.Game.MainFrame.Join.Games.Games1.Players.Text = game.Workspace.PlayersG.Game1.Value end end end end) |
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TimeTicks
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| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
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| 27 Jun 2015 07:37 PM |
| oh dear load not this script again.... |
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