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Mafia Game Project - What do you think?

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SteeIheart is not online. SteeIheart
Joined: 29 Nov 2012
Total Posts: 112
26 Jun 2015 10:43 AM
Greetings, I am SteeIheart. My development team Homunculus and I are working on a mafia game based on Katekyo Hitman Reborn.

Current Game Features
- Starter Set: Normal Sword, possibly some harvest tools. When you reset, you lose all your stuff and start with your set again.
- Will not be pay to win.
- Higher health, so no instant kills.
- In-Game Mafia GUI's.
- Ghetto Area's where you may conquer as a mafia.
- Weapon Shop: Guns, Better Swords.
- Each different weapon you buy, has a certain flame effect on it. For example: Guns give you knockback whenever you shoot it. This is so, you may make your own style of gameplay, of having fighting the same repeatedly.
- Skill Based.
- Banking Systems.
- Teleporting Information Brokers.
- Two types of currency: Japanese and Italian. For buying either Japanese or Italian tools.
- Particles for certain flames.

May be added
- AFK System (Hotel).
- 1v1 System.

Area
- It'll be one complete map. And it'll be big.
- Cities.
- Ghetto Areas: Abandoned School, Underground, etc (abandoned places).

Homunculus scripters/builders find this easy to do. So don't say anything about this being impossible.

--------------

Anyone have more suggestions on what we should add? And please say if you're interested in joining Homunculus, we're currently looking for our final scripter/builder, so they must be experienced to get accepted.

SteeIheart - Father of Homunculus; GFX Artist
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crazyduhbro is not online. crazyduhbro
Joined: 17 Dec 2012
Total Posts: 921
26 Jun 2015 11:01 AM
u think this is fullmetal alchemist
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xSpectrumWolfx is not online. xSpectrumWolfx
Joined: 30 Nov 2011
Total Posts: 2858
26 Jun 2015 11:50 AM
If they say its easy you really don't need another scriptet. Hell I don't even like working with more then one other scripter due to the lack of coding structure and how it makes blending everyone's work harder.
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SteeIheart is not online. SteeIheart
Joined: 29 Nov 2012
Total Posts: 112
26 Jun 2015 03:17 PM
Yeah lol. Name based off Fullmetal Alchemist. Anyways, we just need another scripter/builder just to fill in the final spot.

SteeIheart - Father of Homunculus; GFX Artist
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