StudioTM
|
  |
| Joined: 06 May 2013 |
| Total Posts: 3454 |
|
|
| 22 Jun 2015 11:41 PM |
Ok so I am currently working on my game and I am working on making an efficient non buggy placing script type thing lol(sorry don't really know what to call it) and I was wondering if anyone had some math formula to determine the position of your mouse according to what object it's on, so it places it correctly on the part/baseplate.
|
|
|
| Report Abuse |
|
|
StudioTM
|
  |
| Joined: 06 May 2013 |
| Total Posts: 3454 |
|
| |
|
StudioTM
|
  |
| Joined: 06 May 2013 |
| Total Posts: 3454 |
|
|
| 23 Jun 2015 12:08 AM |
| Does anyone know a formula to do this? |
|
|
| Report Abuse |
|
|
StudioTM
|
  |
| Joined: 06 May 2013 |
| Total Posts: 3454 |
|
|
| 23 Jun 2015 12:24 AM |
b
MOM GET THE CAMERA Donate: http://www.roblox.com/Donation-item?id=150667829 |
|
|
| Report Abuse |
|
|
robocu3
|
  |
| Joined: 13 Mar 2009 |
| Total Posts: 6485 |
|
|
| 23 Jun 2015 12:25 AM |
err "formula" mouse.Hit
-=Robo=- |
|
|
| Report Abuse |
|
|
StudioTM
|
  |
| Joined: 06 May 2013 |
| Total Posts: 3454 |
|
|
| 23 Jun 2015 12:27 AM |
Does not work like that sunny
MOM GET THE CAMERA Donate: http://www.roblox.com/Donation-item?id=150667829 |
|
|
| Report Abuse |
|
|
robocu3
|
  |
| Joined: 13 Mar 2009 |
| Total Posts: 6485 |
|
|
| 23 Jun 2015 12:28 AM |
it does, "sunny". http://wiki.roblox.com/index.php?title=API:Class/Mouse/Hit
-=Robo=- |
|
|
| Report Abuse |
|
|
TimeTicks
|
  |
| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
|
|
| 23 Jun 2015 12:28 AM |
| http://wiki.roblox.com/index.php?title=API:Class/Mouse |
|
|
| Report Abuse |
|
|
StudioTM
|
  |
| Joined: 06 May 2013 |
| Total Posts: 3454 |
|
|
| 23 Jun 2015 12:29 AM |
Go tell me how efficient it is when all you do is "Mouse.Hit" and expect the model to be placed exactly and not floating or something buggy like that. Please do show me.
MOM GET THE CAMERA Donate: http://www.roblox.com/Donation-item?id=150667829 |
|
|
| Report Abuse |
|
|
robocu3
|
  |
| Joined: 13 Mar 2009 |
| Total Posts: 6485 |
|
|
| 23 Jun 2015 12:32 AM |
Lmao, please do keep acting like a complete idiot. I gave you what you asked for, buddy. If you want to move a model with collision in mind, use method :MoveTo(). http://wiki.roblox.com/index.php?title=API:Class/Model/MoveTo
-=Robo=- |
|
|
| Report Abuse |
|
|
StudioTM
|
  |
| Joined: 06 May 2013 |
| Total Posts: 3454 |
|
|
| 23 Jun 2015 12:34 AM |
Oh crap I forgot about :MoveTo() lmao sorry bro
MOM GET THE CAMERA Donate: http://www.roblox.com/Donation-item?id=150667829 |
|
|
| Report Abuse |
|
|