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Re: Help Please!

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StudioTM is not online. StudioTM
Joined: 06 May 2013
Total Posts: 3454
22 Jun 2015 11:41 PM
Ok so I am currently working on my game and I am working on making an efficient non buggy placing script type thing lol(sorry don't really know what to call it) and I was wondering if anyone had some math formula to determine the position of your mouse according to what object it's on, so it places it correctly on the part/baseplate.
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StudioTM is not online. StudioTM
Joined: 06 May 2013
Total Posts: 3454
22 Jun 2015 11:57 PM
b
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StudioTM is not online. StudioTM
Joined: 06 May 2013
Total Posts: 3454
23 Jun 2015 12:08 AM
Does anyone know a formula to do this?
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StudioTM is not online. StudioTM
Joined: 06 May 2013
Total Posts: 3454
23 Jun 2015 12:24 AM
b



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robocu3 is not online. robocu3
Joined: 13 Mar 2009
Total Posts: 6485
23 Jun 2015 12:25 AM
err
"formula"
mouse.Hit

-=Robo=-
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StudioTM is not online. StudioTM
Joined: 06 May 2013
Total Posts: 3454
23 Jun 2015 12:27 AM
Does not work like that sunny



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robocu3 is not online. robocu3
Joined: 13 Mar 2009
Total Posts: 6485
23 Jun 2015 12:28 AM
it does, "sunny". http://wiki.roblox.com/index.php?title=API:Class/Mouse/Hit

-=Robo=-
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TimeTicks is not online. TimeTicks
Joined: 27 Apr 2011
Total Posts: 27115
23 Jun 2015 12:28 AM
http://wiki.roblox.com/index.php?title=API:Class/Mouse
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StudioTM is not online. StudioTM
Joined: 06 May 2013
Total Posts: 3454
23 Jun 2015 12:29 AM
Go tell me how efficient it is when all you do is "Mouse.Hit" and expect the model to be placed exactly and not floating
or something buggy like that. Please do show me.


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robocu3 is not online. robocu3
Joined: 13 Mar 2009
Total Posts: 6485
23 Jun 2015 12:32 AM
Lmao, please do keep acting like a complete idiot. I gave you what you asked for, buddy. If you want to move a model with collision in mind, use method :MoveTo().
http://wiki.roblox.com/index.php?title=API:Class/Model/MoveTo


-=Robo=-
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StudioTM is not online. StudioTM
Joined: 06 May 2013
Total Posts: 3454
23 Jun 2015 12:34 AM
Oh crap I forgot about :MoveTo() lmao sorry bro



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