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Re: Which lags more?

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TheShadowMessage is not online. TheShadowMessage
Joined: 21 Sep 2012
Total Posts: 10379
22 Jun 2015 04:29 PM
Making a gigantic game, so I'm trying to keep lag at a minimum.
I recall the dialog instance being obnoxiously laggy... but you guys probably know better than I do. I intend to use NPC chat in conjunction with scripted events (ex. quests).

Which of these should I use with the goal of having the least amount of lag:

1. Dialog instance

2. ClickDetector in order to obtain a 'chat gui'

3. SurfaceGui

4. Some other option I'm not thinking of right now... :P
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nQqzRYVpIKA5jLP is not online. nQqzRYVpIKA5jLP
Joined: 05 Mar 2015
Total Posts: 4135
22 Jun 2015 04:35 PM
>>I recall the dialog instance being obnoxiously laggy

What? Which one of these you use should make no difference unless you plan on trying to play Roblox with a potato for science fair.
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LongKillKreations is not online. LongKillKreations
Joined: 14 Feb 2014
Total Posts: 4502
22 Jun 2015 06:42 PM
roblox dialouge is terrible, roblox clickdetectors are also terrible, and probably not the best idea to use a surfacegui for this case

but they won't lag unless you do what nQ said
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iSpecializinq is not online. iSpecializinq
Joined: 31 May 2015
Total Posts: 2182
22 Jun 2015 06:45 PM
make your own custom system using raycasting, Button1Down, and Mouse.target
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