OneShot17
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| Joined: 06 Apr 2014 |
| Total Posts: 809 |
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| 21 Jun 2015 08:21 PM |
There is literally no point in tickets other than advertisements and NBC login bonuses. Honestly ROBLOX would be better off putting a single decimal point in R$ or two and making everything run off of R$. Then get rid of TC and give 1 R$ per login bonus (this isn't really raising what we get anyways, it will still take NBC 10 days to get a shirt).
Then convert all tickets into R$ at a 10-for-1 rate and call it good.
In case you think I'm trolling or baiting, I swear I'm not. I think this would improve ROBLOX because then the nooby NBCs won't be complaining about not getting any R$, while not actually giving them any more money then they already get. This would also make ROBLOX more money because TC is a way to make free money, albeit slowly. |
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| 21 Jun 2015 08:22 PM |
| Decimal point? Some noobs don't know what a decimal is. |
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OneShot17
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| Joined: 06 Apr 2014 |
| Total Posts: 809 |
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| 21 Jun 2015 08:22 PM |
| So this will teach them. It will make ROBLOX somewhat educational as well then! |
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| 21 Jun 2015 08:28 PM |
^ Just because of that reply, I'm going to say no support.
No support |
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OneShot17
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| Joined: 06 Apr 2014 |
| Total Posts: 809 |
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| 21 Jun 2015 08:30 PM |
| What? It's a perfectly legitimate response. If the noobs don't know decimal points, they can learn them. |
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lmmy
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| Joined: 11 Jan 2015 |
| Total Posts: 1731 |
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| 21 Jun 2015 08:30 PM |
Having a regular currency and a "premium currency" inspires people to purchase the premium currency.
Reference, Any micro-transaction based, free to play game ever. |
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OneShot17
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| Joined: 06 Apr 2014 |
| Total Posts: 809 |
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| 21 Jun 2015 08:38 PM |
But it's not a "premium" currency because already non-paying customers can get it. Case in point: I haven't spent a cent on ROBLOX yet but I still have 2.0.
A "premium" currency can only be obtained by purchasing.
This would cut down on whiny NBC'ers wanting R$ instead of tix without actually giving them anything. |
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| 21 Jun 2015 08:42 PM |
| Because logging in at least 15 days is an amazing feat. |
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lmmy
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| Joined: 11 Jan 2015 |
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| 21 Jun 2015 08:43 PM |
| Premium currency for any game can be earned, but its easier to buy it. Thats why people buy it. |
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| 21 Jun 2015 09:33 PM |
Tickets came before robux. If they were to get rid of tix there would be a raid of nostalgic noobs waiting with rocket launchers outside of roblox HQ |
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LyricLynx
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| Joined: 18 Jun 2014 |
| Total Posts: 8751 |
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| 21 Jun 2015 09:36 PM |
"There is literally no point in tickets other than advertisements and NBC login bonuses."
Advertisements and login bonuses are pretty important, if you ask me.
There are also hats that cost tix. |
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| 21 Jun 2015 09:37 PM |
Advertisements and login bonuses are pretty important, if you ask me.[2]
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zenazebra
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| Joined: 21 Dec 2009 |
| Total Posts: 3349 |
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| 21 Jun 2015 09:41 PM |
I support you oneshot Ithink this isnt the worst idea in the world and whats wrong with teaching "noobs" what a decimal is honestly it would help them in life
http://www.roblox.com/games/182319944/The-Company-Store |
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OneShot17
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| Joined: 06 Apr 2014 |
| Total Posts: 809 |
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| 21 Jun 2015 10:18 PM |
@lyric @pikachu
Make ads cost robux instead, and make the login bonuses come in the form of 1R$ instead of 10tix. Not that big of a difference. |
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zenazebra
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| Joined: 21 Dec 2009 |
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| 21 Jun 2015 10:19 PM |
support
http://www.roblox.com/games/182319944/The-Company-Store |
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xSwindle
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| Joined: 30 Dec 2010 |
| Total Posts: 315 |
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| 21 Jun 2015 10:29 PM |
@lmmy if you play the game "Robocraft" you cannot earn the premium currency. you have to buy it.
420blazeit #BRINGTHEMADNESS https://www.youtube.com/watch?v=rDwLb_CGJhA |
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lmmy
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| Joined: 11 Jan 2015 |
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| 21 Jun 2015 10:36 PM |
1 game compared to:
Anything made by Zynga Pretty much every facebook game every invented FOE Clash of Clans My Country Megaopolis Almost every mobile game ever made, ever |
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| 21 Jun 2015 10:42 PM |
No. Here's why:
-NBC members -and everyone for that matter- could no longer trade currency (AKA that's one less way to make money).
-What would NBC members recieve for login bonuses? Or shirts and pants?
-How would hats that are available for tickets end up?
-How would ad bidding go?
-"Convert all tickets into R$ at a 10:1 rate and call it good" Doing this would probably end in the loss of a significant amount of money for a large amount of people who had tickets. What if they purchased their tickets at 9:1, per say? Putting it in at a rate regardless is a bad idea, and it's not that simple. |
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OneShot17
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| Joined: 06 Apr 2014 |
| Total Posts: 809 |
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| 22 Jun 2015 12:05 AM |
Um first of all read the entire post, don't skip to the end
I specifically said NBC get 1R$ per day. No more than what we have now, but it should be enough to stop the noobs from complaining too much.
Hats that are available for tix: divide price by 10 and make it R$ since all tix would convert at a 10:1 ratio and the decimal would allow for ticket-level accuracy in prices.
Ads also would use R$
"-NBC members -and everyone for that matter- could no longer trade currency (AKA that's one less way to make money)." But ROBLOX wants users to not make free money, and honestly the TC has been stuck at the same rate for a month now, so it's kinda worthless now.
"Putting it in at a rate regardless is a bad idea, and it's not that simple." Um... Actually it is that simple. It's that simple now. And if putting it at a rate is a bad idea, get rid of TC since that's putting it at a rate. And if you're worried about it, put it in at the current (as of when the update is implemented, if ever) tix ➔ R$ rate.
I believe this would help the economy since inflation would literally be not a thing anymore and everybody knows inflation is bad. |
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| 22 Jun 2015 12:32 AM |
You're pretty clueless. Inflation is actually good for an economy. HYPERinflation is bad. Without inflation, an economy would crash and burn. I don't feel like explaining, so google "why is deflation bad." No support because from the way you've been acting you don't know what you're talking about. Also, as has been stated above, TONS of people (especially currency investors) would lose TONS of money. Imagine people who convert tix into robux. How much money would they lose? Let's say you have 150 Tix. You exchange for 10 Robux. Suddenly, Roblox removes Tix. Now you have 10 Robux, instead of having 15. |
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LyricLynx
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| Joined: 18 Jun 2014 |
| Total Posts: 8751 |
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| 22 Jun 2015 12:34 AM |
You're pretty clueless. Inflation is actually good for an economy. HYPERinflation is bad. Without inflation, an economy would crash and burn. I don't feel like explaining, so google "why is deflation bad." No support because from the way you've been acting you don't know what you're talking about. Also, as has been stated above, TONS of people (especially currency investors) would lose TONS of money. Imagine people who convert tix into robux. How much money would they lose? Let's say you have 150 Tix. You exchange for 10 Robux. Suddenly, Roblox removes Tix. Now you have 10 Robux, instead of having 15.
[2] |
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| 22 Jun 2015 03:17 PM |
"I specifically said NBC get 1R$ per day. No more than what we have now, but it should be enough to stop the noobs from complaining too much." First of all, 1 Robux is already "More than what we have now" due to the exchange rates. NBC'ers don't pay for the game. Why should they get more when they have not contributed to keeping ROBLOX online whatsoever?
"Hats that are available for tix: divide price by 10 and make it R$ since all tix would convert at a 10:1 ratio and the decimal would allow for ticket-level accuracy in prices." -Due to the exchange rates at the moment, that would mean making them significantly more expensive/cheaper than they should be. -It would be a lot of work to go through and convert every hat, shirt and pants that sells for tickets into robux. Also, what if the clothing is sold for both robux and tickets? Would that mean it would have two different ROBUX prices, or would it mean the creator of the clothing would have to go through and reprice every one of their shirts or pairs of pants? -Tickets are not there for having an accurate price. They're there to simulate an actual economy, and to allow users to make money. You cannot trade in portions of robux for robux, due to it being one currency.
"But ROBLOX wants users to not make free money, and honestly the TC has been stuck at the same rate for a month now, so it's kinda worthless now." -If roblox didn't want the users to make money, the TC wouldn't be there. Rewards for getting visits wouldn't be there. Heck, the money you get for typing in some letters and clicking "log in" wouldn't be there. But they are. If you are the one that suggests abolishing these luxuries, then you are the one who doesn't want people to get money. -It doesn't matter. The trade currency is never worthless regardless of how long it is staying at the same rate. It technically isn't anyways. The point in which it is guaranteed to never fluctuate in rate is the point in which it is worthless, but that will never happen. There are no guarantees like that. -Plenty of users like to make long term investments.
"Um... Actually it is that simple. It's that simple now. And if putting it at a rate is a bad idea, get rid of TC since that's putting it at a rate. And if you're worried about it, put it in at the current (as of when the update is implemented, if ever) tix ➔ R$ rate." -What, because you said so? Get a better argument. -The TC isn't putting it in at a rate, but everything else on roblox is. The amount of tickets, amount of robux, how they are being handled, new hats, money being spent, etc. The TC's job is simply to tell you what the rate is. Getting rid of the TC wouldn't do anything except having two different types of currency that can't be traded, which is a bad thing, as i have explained before. -Putting it in at the current rate would: -Get rid of the TC, which is bad(i explained this already) -Force a lot of users to lose money, because they traded in robux at a lower rate than before. -Force a lot of users to lose money over a long period of time. Getting rid of the TC wouldn't help, because it just tells you what rates are (already explained). The rates would change without it.
"I believe this would help the economy since inflation would literally be not a thing anymore and everybody knows inflation is bad." Inflation is actually good for an economy. HYPERinflation is bad [3]
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zenazebra
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| Joined: 21 Dec 2009 |
| Total Posts: 3349 |
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| 22 Jun 2015 03:26 PM |
Is tl;dr really all you can say for a rebuttal?
ylas;gaba
You're Lazy And Stubborn; Get A Better Argument |
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DomoMojo
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| Joined: 27 Jun 2014 |
| Total Posts: 7579 |
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| 22 Jun 2015 03:26 PM |
if that happened robux would become common and then all the hat prices would raise by a lot and yet the rl purchases would stay the same.
Tickets keep the price floor balanced. |
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