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| 20 Jun 2015 08:41 PM |
So me and my friends are working on a horror game, and we are putting a TON of effort into it, and its becoming pretty cool! The problem is, its not really selling the whole dramatic effect. I know Scripting Helpers isnt for actually creating scripts, but I was wondering if somebody could refer me to an item that will make the screen sway, like in Confined, Distilled,etc.
Thanks a ton! |
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| 20 Jun 2015 08:42 PM |
Say me if you agree with:
1.) NO MORE MURDER GAMES 2.) OP and friend get out forever. 3.) Your sick of hearing SH when it no longer exists.
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Jammer622
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| Joined: 19 Nov 2008 |
| Total Posts: 1739 |
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| 20 Jun 2015 08:43 PM |
| This isn't the place to be throwing personal opinions on games around. |
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| 20 Jun 2015 08:45 PM |
@Jammer
Almost 100% of scripters agree no more murder games and were sick of these requests.
table.insert(Noobs,Jammer) |
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fartyburp
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| Joined: 21 May 2011 |
| Total Posts: 3222 |
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| 20 Jun 2015 08:47 PM |
| I can assure you that this game has no relevance to "Murder Mystery" it is however, much like Confined, Outlast, and Amnesia. It is a single player game, and is made to be generally scary, even for a ROBLOX game. I feel as though this movement would sell the affect very well. |
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| 20 Jun 2015 08:48 PM |
Oh my god another copied game.
Murdor horror its all the same when its based off another.
Atleast ppl like WishNite got creative. |
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Jammer622
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| Joined: 19 Nov 2008 |
| Total Posts: 1739 |
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| 20 Jun 2015 08:49 PM |
Then go ramble about it on Roblox Talk or something, just not where we're supposed to be helping people.
@Real If by screen sway you mean making the camera lag behind, move to sides, or just shake in general, you need to use a localscript to find the players' cameras, change their cameratype to custom, and then change its coordinateframe and focus manually through the script. |
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| 20 Jun 2015 08:52 PM |
| What would this look like? I just need a general idea and than I could probably do it myself |
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Jammer622
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| Joined: 19 Nov 2008 |
| Total Posts: 1739 |
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| 20 Jun 2015 09:03 PM |
If by screen sway you mean making the camera lag behind, move to sides, or just shake in general, you need to use a localscript to find the players' cameras, change their cameratype to something you can edit, and then change its coordinateframe and focus manually through the script.
You'd need a localscript, like I said, then you'd find the player camera through Cam = Workspace.CurrentCamera Change their camera type by Cam.CameraType = "Track" Find the current position of the camera with CP = Cam.CoordinateFrame or something, then you can move it around a bit to make it shake. Cam.CoordinateFrame = CP + Vector3.new(math.random(-100, 100) / 100, math.random(-100, 100) / 100, math.random(-100, 100) / 100)) Afterwards just set the camera back to its default state.
You can mess around with it after that. |
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| 20 Jun 2015 09:16 PM |
| It sets the camera to "track" or whatever else I set it to, but there is no camera sway, even if numbers are adjusted |
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Jammer622
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| Joined: 19 Nov 2008 |
| Total Posts: 1739 |
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| 20 Jun 2015 09:28 PM |
| Well, worked for me.. I've got a request I've got to work on, so I guess you'll have to wait for help from someone else for a bit. 'Luck. |
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| 20 Jun 2015 09:36 PM |
| Just to clarify, what values should I be changing, if any? |
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