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| 20 Jun 2015 06:06 PM |
I was jolly makin a game until I came across an annoying error
Using the UserService input stuff, I realized it doesn't automatically detect whether you are pressing the key while nor not while typing, making stuff happen even if you are just typing.
Anyone know how to detect whether or not a player is typing? |
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Usering
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| Joined: 18 Aug 2012 |
| Total Posts: 10281 |
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| 20 Jun 2015 06:10 PM |
UserInputService.TextBoxFocused UserInputService.TextBoxFocusReleased
are the two events you need to accomplish this |
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