Raethyr
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| Joined: 08 Mar 2008 |
| Total Posts: 20527 |
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Soulvar
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| Joined: 28 Oct 2012 |
| Total Posts: 2103 |
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| 19 Jun 2015 11:23 PM |
Lol, depending on the script it's a bit trickier than they're making it to be..
You have to go into the script and change all part dependent objects to reflect your new model, for example having things named "handle" "barrel" etc. |
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