|
| 16 Jun 2015 11:08 PM |
How do you set a clock that doesn't stop when the player ends,
im making a countdown clock to the midnight sale |
|
|
| Report Abuse |
|
|
| |
|
| |
|
|
| 16 Jun 2015 11:11 PM |
"when the player ends"
What...? |
|
|
| Report Abuse |
|
|
|
| 16 Jun 2015 11:13 PM |
Player leaves*
so like after a server restarts, the timer is the exact same |
|
|
| Report Abuse |
|
|
|
| 16 Jun 2015 11:16 PM |
os.time()
tick()
Use those, os.time() is the server, tick() is the local players time |
|
|
| Report Abuse |
|
|
TimeTicks
|
  |
| Joined: 27 Apr 2011 |
| Total Posts: 27115 |
|
|
| 16 Jun 2015 11:16 PM |
| httpservice, datastores, os.time, tick() choose your weapon of choice |
|
|
| Report Abuse |
|
|
| |
|
| |
|
| |
|
murcury57
|
  |
| Joined: 30 Jun 2010 |
| Total Posts: 90299 |
|
| |
|
|
| 16 Jun 2015 11:29 PM |
| So how would I check the time until something happens? Like June 21st at midnight |
|
|
| Report Abuse |
|
|
| |
|
murcury57
|
  |
| Joined: 30 Jun 2010 |
| Total Posts: 90299 |
|
| |
|
|
| 17 Jun 2015 12:16 AM |
| The seconds will be off, wouldn't it? Every second counts, meaning i'd have to be freaking exact on the seconds especially when i upload it |
|
|
| Report Abuse |
|
|