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| 14 Jun 2015 10:02 PM |
So, when I tested out a car I made (It's a plain car, no scripts or anything, or body gyros or none of that stuff), the car flips around and freaks out when I hit the slighest bump.
So, is there a way to fix that a little bit? |
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Klink45
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| Joined: 06 Jun 2011 |
| Total Posts: 26054 |
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| 14 Jun 2015 10:17 PM |
I think torque has to do with that. This might help, though I've never made my own working car from scratch.
http://wiki.roblox.com/index.php?title=VehicleSeat
u sicko! |
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| 14 Jun 2015 10:21 PM |
It is because of the shape of the car. It basically becomes a rectangle.
To counter this, put velocity northward on it. Use :GetMass()
OR
you could set some car properties like torque |
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