Desolade
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| Joined: 31 Mar 2015 |
| Total Posts: 4657 |
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| 14 Jun 2015 01:50 PM |
Stronghold I will be down until 3:30 PM EST until I fix the issues regarding people dying randomly and other ones. When paul's account was hacked, Stronghold I was messed with and scripts such as this one (7Z9j6lR) were spammed.
Sorry for any inconvenience. We will be fixing the issue quickly. |
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Raviz
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| Joined: 24 Oct 2011 |
| Total Posts: 6882 |
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drlone
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| Joined: 09 Jul 2011 |
| Total Posts: 4467 |
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ice180
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| Joined: 22 Jul 2013 |
| Total Posts: 12382 |
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| 14 Jun 2015 01:55 PM |
| Hurry up and fix the problems. |
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thea96
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| Joined: 09 Feb 2011 |
| Total Posts: 37634 |
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| 14 Jun 2015 01:56 PM |
| or maybe you used free models... |
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Killicide
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| Joined: 08 May 2010 |
| Total Posts: 13715 |
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| 14 Jun 2015 01:58 PM |
If you want to get rid of infections put this in command bar:
function purge(obj) for i, v in pairs(obj:GetChildren()) do if v.ClassName == "RotateP" then v:Destroy() else purge(v) end end end purge(game)
After you enter that, change RotateP to "VelocityMotor" and press enter again
no ragrets
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thea96
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| Joined: 09 Feb 2011 |
| Total Posts: 37634 |
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| 14 Jun 2015 02:07 PM |
that recursion only gets rid of that so change if boolean then to if boolean or boolean or boolean then
function purge(obj) for i, v in pairs(obj:GetChildren()) do if v:IsA("RotateP") or v:IsA("VelocityMotor") or v:IsA("Fire") or v:IsA("Smoke") then v:Destroy() else purge(v) end end end purge(game)
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Soulvar
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| Joined: 28 Oct 2012 |
| Total Posts: 2103 |
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| 14 Jun 2015 02:15 PM |
| Just go to Kaznan for now VOID |
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YShaarj
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| Joined: 15 Sep 2013 |
| Total Posts: 14711 |
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| 14 Jun 2015 02:16 PM |
could have just been the FMs from your base in the first place lmao
that's ghetto as hell my dude like my point still stands SF is the DETROIT of this clan world |
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| 14 Jun 2015 02:17 PM |
| Hah, those are likely from free models. |
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Desolade
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| Joined: 31 Mar 2015 |
| Total Posts: 4657 |
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| 14 Jun 2015 02:17 PM |
YShaarj,
You already know SF's technological plans, our tech right now is outdated. |
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YShaarj
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| Joined: 15 Sep 2013 |
| Total Posts: 14711 |
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| 14 Jun 2015 02:18 PM |
| and it will be outdated when you release your new tech. |
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Frosteus
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| Joined: 21 Dec 2013 |
| Total Posts: 13470 |
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| 14 Jun 2015 02:18 PM |
Nick, shut up. Your tech is too op to even be appreciated... |
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YShaarj
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| Joined: 15 Sep 2013 |
| Total Posts: 14711 |
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| 14 Jun 2015 02:19 PM |
| You sound like a 5 year old babbling. |
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Desolade
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| Joined: 31 Mar 2015 |
| Total Posts: 4657 |
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| 14 Jun 2015 02:19 PM |
| Do you want me to show you? |
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Frosteus
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| Joined: 21 Dec 2013 |
| Total Posts: 13470 |
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| 14 Jun 2015 02:19 PM |
| You sound like an arrogant no-life oder....oh wait |
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| 14 Jun 2015 02:20 PM |
| Iso would know about 5 year olds blabbing I mean he does OD them |
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thea96
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| Joined: 09 Feb 2011 |
| Total Posts: 37634 |
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Frosteus
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| Joined: 21 Dec 2013 |
| Total Posts: 13470 |
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| 14 Jun 2015 02:22 PM |
Thea is Nick's b- truth be told, Nick should be thea's b-
If thea left VOID would die within 1-2 months/ |
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| 14 Jun 2015 02:23 PM |
| If I was on my home computer, I could paste a command script that'd fix the problem in about 30 seconds. |
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YShaarj
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| Joined: 15 Sep 2013 |
| Total Posts: 14711 |
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| 14 Jun 2015 02:24 PM |
| No I don't want to see your "new tech" if I wanted to see something similar I'd just go to 8c considering your new tech is a complete copy if it as an excuse to "war VOID" |
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thea96
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| Joined: 09 Feb 2011 |
| Total Posts: 37634 |
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| 14 Jun 2015 02:24 PM |
how about nick and i are friends and hes a big part of the fun on this game for me
so please, post more assumptions |
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Frosteus
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| Joined: 21 Dec 2013 |
| Total Posts: 13470 |
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| 14 Jun 2015 02:25 PM |
@Desolade
When is the new base being launched? |
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